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-   -   Pdf (https://www.piratesonlineforums.com/forums/showthread.php?t=10946)

CaptainGreenGene 03-27-2009 02:21 PM

Try this
 
On the path up from the beach where the PDF jail is there is a sign where you can go through the wall. Try to swim to the back beach from there... hehe
Note that I am standing in the entrance to PDF jail. Does that help?
http://www.piratesonlineforums.com/g...e_edited-1.jpg

Fixed 03/28/09

ukebec 03-27-2009 02:50 PM

Interesting msising textures, LOTS of wall glitches. The wooden bridge to Fort Dundee entrance is very steep and you take odd little hops on it as you run. No more cliff diving. :(

I ran into the invisible wall in the water also trying to swim to the back beach. I'll have to figure out the glitch.

CaptainGreenGene 03-27-2009 02:52 PM

Found another interesting sign
 
Found another interesting sign in front of Dolores Clothing Shoppe.
I guess they really are making this user friendly.


http://www.piratesonlineforums.com/g...h_edited-1.jpg

And yet another new NPC this time on Padres front beach.

http://www.piratesonlineforums.com/g...Cpadresnew.jpg

ANd yet another new NPC this time a ShipWright on Padres front beach.

http://www.piratesonlineforums.com/g...shipwright.jpg

combatlizzy 03-27-2009 04:23 PM

The sign certainly does help...lol :laughks2:
Quote:

Originally Posted by CaptainGreenGene (Post 127031)
On the path up from the beach where the PDF jail is there is a sign where you can go through the wall. Try to swim to the back beach from there... hehe
Note that I am standing in the entrance to PDF jail. Does that help?


CaptainGreenGene 03-27-2009 04:54 PM

Slight rendering problems noted but most are "ALMOST" unnoticeable.


http://www.piratesonlineforums.com/g...etonowhere.jpg

Fixed 03/28/09

Aliese 03-27-2009 05:15 PM

My favorite part of this update - the compass rotates with the camera again! Yay!! Of course, they did break the arrow/map direction in the process...

Sven Niscadae 03-27-2009 05:25 PM

Quote:

Originally Posted by Aliese (Post 127071)
My favorite part of this update - the compass rotates with the camera again! Yay!! Of course, they did break the arrow/map direction in the process...

Compass rotation for what? Sailing?

Aliese 03-27-2009 05:36 PM

Quote:

Originally Posted by Sven Niscadae (Post 127072)
Compass rotation for what? Sailing?

Everywhere, like it did originally. After one of the updates, it only rotated when you moved your pirate/ship. Now it rotates again when you move the camera, so that up on the compass is whatever direction you can see on screen. More intuitive, IMO.

The problem now is that, while it does rotate, down is up (I think just on land, though...have to check that again). LoL

Crazypirate 03-27-2009 05:39 PM

the caves don't line up correctly anymore the catacombs are backwards! Becket Quarry comes out at the top instead of lower lvl of catacombs.

Sven Niscadae 03-27-2009 05:42 PM

Quote:

Originally Posted by Aliese (Post 127073)
Everywhere, like it did originally. After one of the updates, it only rotated when you moved your pirate/ship. Now it rotates again when you move the camera, so that up on the compass is whatever direction you can see on screen. More intuitive, IMO.

The problem now is that, while it does rotate, down is up (I think just on land, though...have to check that again). LoL

Huh... It seemed to work, at least to me, the way it was before. Disney needs to make up their mind.

Aliese 03-27-2009 05:49 PM

Quote:

Originally Posted by Sven Niscadae (Post 127075)
Huh... It seemed to work, at least to me, the way it was before. Disney needs to make up their mind.

I had sort of gotten used to it, but not really. I much prefer the "radar" aspect if it rotates where I'm looking (they just need to get the arrow direction figured out).

Oh, and it does work at sea. Now you can (like before) actually aim the cannon at stuff and have it line up on the compass' radar deal. :)


ETA: Actually, now that I've island-hopped some, it looks like the compass issue is island-specific. It worked properly (arrow up for forward) on PR and Tuga, but not (down for forward) on PDF and Cuba (and the SvS islands...).

Can anyone else confirm this?

Maximvs 03-27-2009 08:11 PM

Quote:

Originally Posted by Aliese
I had sort of gotten used to it, but not really. I much prefer the "radar" aspect if it rotates where I'm looking (they just need to get the arrow direction figured out).

Oh, and it does work at sea. Now you can (like before) actually aim the cannon at stuff and have it line up on the compass' radar deal.

Thank goodness - I was tired of all the guess work and surprise attacks from not seeing things right :)

Quote:

ETA: Actually, now that I've island-hopped some, it looks like the compass issue is island-specific. It worked properly (arrow up for forward) on PR and Tuga, but not (down for forward) on PDF and Cuba (and the SvS islands...).

Can anyone else confirm this?
Confirmed - it TOTALLY confused me the first 10 minutes.... I thought I was walking backwards on PDF... and it being a new island the compass mis-direction only made me get lost quicker :)

Crazypirate 03-27-2009 08:11 PM

I also think they improved the cannon graphics and or animation

Your Gladiator 03-27-2009 09:41 PM

its perty cool

CaptainGreenGene 03-27-2009 10:14 PM

@_@
 
Has any one else tried to run through this wall?
Besides the obvious message, this wall is not solid.
You can just walk through it and fall down to the next
level of the back beach. Fun if you enjoy cliff diving.



http://www.piratesonlineforums.com/g...allmissing.jpg


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