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I voted yes to use at sea (or just mount one on a new musket.... :p )
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while gunning for another capn recently I actually watched our hatches open and cannons come out...I was on the upper gun...it was cool as I'd never angled me camera down that way during a fight...I'll try to remember to get a pic...or mebbe someone else has one from in game?
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What Nuju suggests is interesting but the NPC ships in POTCO don't have much range other than the new Exped. Fleets.I do wish sea combat on POTCO was a little more grand realistic scale....Although... I just realized that Nuju has a point, if unfriendly ships would be shooting from a fair enough distance at you then a typical POTCO pirate ship has more than enough speed to get out of the way,and of couse we can fire back long distance already with deck guns.Imagine a new crew postion:Watchman or something and if he is a quick enough typer than he can shout when the enemies are about to fire,which is tricky in POTCO because the cannons will only come out for a moment and after they fire they stay out longer than before they fired,which is the opposite of the normal.(As far as I can tell real cannons would recoil back as soon as they fired,but not in this game,lol.)Therefore the telescope could help give the driver an idea of when the enemy just shot at his ship.Excellent thought Nuju,ye had me confused for a minute. :p
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as of right now the search light we have is suppose to work as a telescope of sorts. I dont like it much anyway.
I think we should have one and also a crows nest. we could have a crew member be designated for the crows nest and use the telescope too. and if we had a crew member in a crows nest then the captain could stay on the helm and not stop what he or she is doing. |
omg omg yes that would be so cool!
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Nuju- |
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I'm getting a shot ingame now of a POTCO ships gundeck.EDIT:It seems the guns in POTCO shoot in some pattern:[Click to Enlarge] The hatches do open for a moment since an update last year sometime as far as I can tell. |
I voted maybe because I don't really see a point. I mean yeah it would be cool but there's really no point. I respect the idea of using them to look at weak spots but that's already there, once hit alot fire goes onto the weak spot. Also far sight is ok but it won't really work because you have a compass and it doesn't hityou until you're close to it not when you're really far. On the positive side, they could be used to sight enemies on a ship from a distance or you can use them to look at something mysterious in the ocean that you later could be looking for in the game later. For example skull chests or something like that. Also before you board you could use it to see the levels. There are ups and downs about this but there's alot of things to do. On land you could use them to look across town where you can't see for people but I wouldn't be surprised if not. Fair winds!!!
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As for your question, is that for in game mechanics or in Reality? Cause when brought into reality, the Human Factor comes in, and not always are some lazy seamen quick enough to pull the 32lb guns into place however for POTCO I would suppose that it falls too a pattern or repetition. I take it I must have missed the update that implemented this. Nuju- |
i think that adding the telescope would be pointless.....??
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