Pirates of the Caribbean Online Fansite & Forums

Pirates of the Caribbean Online Fansite & Forums (https://www.piratesonlineforums.com/forums/index.php)
-   The Graveyard (https://www.piratesonlineforums.com/forums/forumdisplay.php?f=41)
-   -   everyone should be able to shoot everything. (https://www.piratesonlineforums.com/forums/showthread.php?t=17923)

WitchdoctorDan 11-12-2010 10:40 PM

Quote:

Originally Posted by Captain Del (Post 273196)
Yes... but that's a separate game from POTCO, even though it's on the same subject.

Disney has prevented this from happening, for two main reasons, in my opinion. Firstly, if we could shoot everything in sight, virtually every pirate would be unstoppable. If I could load my Blunderbuss with rank 5 steel shot, run up to Neban the Silent and defeat him in three shots, heck yes I would. But that ruins the challenge, doesn't it?

Secondly, shooting in video games is already a very, very, VERY controversial thing. If you don't think that game companies have to deal with dozens of complaints that their kids have become "more violent than usual" because of a game, oh how wrong you are. In some cases, things may escalate to local... then regional.. and sooner or later, NATIONAL attention. Then here come the lawsuits, lawsuits backed up by other lawsuits, and continuous amounts of money being lost by that game company.

I don't know if any of you remember the incident that went on with the Grand Theft Auto games a while back, but rest assured, Disney will take no chances in letting anything relatively close to that happening in their realm of ultra happiness. If, forbid it, that anything occurs with a gun involved, and that kid just so happens to play a game that now allows you to shoot everything, made by Disney... the media will have a field day.

I guess you're right, but I only really "agree" with the very last part. One thing I do CONSTANTLY tell people when they complain about violence in video games is this: DON'T BUY YOUR KID A GAME RATED "M"! Especially if it is called something like Grand Theft Auto, or has armed men on the cover. GTA in particular, event though kids don't play it THAT much (At least multiplayer...) and the Call of Duty series especially. Every time I play a match on CoD, I hear young voices. I can usually "guesstimate" them between 10-13. That's not to say that older, more mature players DON'T play, because the majority of them are mature. I constantly hear adults complaining about violence on TV and movies and games, but a solution is to stop sitting around and watching them play it and DO something about it if it bothers someone enough. Catch my drift?

EDIT: Sorry if it seems hostile, I was just bringing up a point.

SEAKING23 11-14-2010 04:34 PM

I got an idea. how about we give guns a huge advantage at long range, but make them suck at close range, and make them more inaccurate, because the whole point of a gun is to shoot them before they get close. this would remove any huge advantage of having a gun, plus our enemy's have guns to.

I dont know what you guys are saying about the violence affecting kids minds. there would be no gore, plus if we have maul them with our other weapons, why cant we use guns to? if is a pirate game, well duh there is going to be shooting and violence. thats what pirates do. its not our fault that some parent would let a 5 year old play a E 10+ game, so why should we suffer, for lack of a better word.

Tiberius Fireskull 11-14-2010 05:47 PM

Because this is Disney, and Disney does not make video games that are too violent. People in the real world that you and I live in use guns, and shoot people. Shooting people is bad. If DISNEY has a game where you can shoot people, that sends a bad message. They are a company more directed to children, even though there are adult players. Just because a bunch of teens and/or adults want us to be able to use guns, doesn't mean they should allow it. Using guns will make parents complain, I'm sure. Thats my 2 cents.

SEAKING23 11-14-2010 07:59 PM

every thing hould be able to shoot everyone
 
But my point is, we are allowed to slice them, impale them, burn them, curse them, explode them, and on and on and on, but we cant shoot them. if they dont want to game to be violent, why did they make rage ghost, who can kill masses of players?

Dog Firestack 11-14-2010 08:02 PM

I don't think anybody has a voodoo doll that can burn people.... or a grenade just lying around...

What I'm saying is is that the pistol is a realistic and real life scenario, D does NOT want to be sued for having players being able to shoot people and having that action influence real life actions.

Crestshot 11-14-2010 08:03 PM

And Davy's point is that shooting is realistic. Sure, while you can go out there and buy a sword or something and go hacking away at people with it, it is not common. Grenades? You're not going to find those very easily either. A voodoo doll and a staff? Please, I don't think many of us are going down to New Orleans to find one of those and throw fire at our enemies, which, in the voodoo we have in this world, is completely far fetched. It's different than finding Daddy's hunting gun and thinking, 'Hey! I've used this on Pirates! I know how to use this!' and then causing an accident. That is why we don't shoot people. They're being proactive.

MacIronhawk 11-15-2010 05:05 AM

Quote:

Originally Posted by Dog Firestack (Post 273867)
What I'm saying is is that the pistol is a realistic and real life scenario, D does NOT want to be sued for having players being able to shoot people and having that action influence real life actions.

They can't be sued, just so you know.

There are policies set in place so that consumers can't sue for actions they think were caused by playing a video game.

There are thousands of violent video games out there today, and every once in a while some weirdo will do something in real life that they did in the game. Can they sue? No, because it's them doing the crime, not the game. That's why there are ratings put on games, to keep people from being influenced by games. That's why game makers strongly encourage parents not to buy M rated games for a six year old boy, because he's not mature enough yet to understand that what you do in a game is not something you do in real life.

Anyways, simply put, POTCO doesn't need gore. We don't need to see navy getting shoot, besides, in the movies there's the pirate code where navy and pirates won't shoot each other. If you haven't seen the movies, then it's confusing to you, but if it'si n the movies, I understand why it's in the game, too.

Tiberius Fireskull 11-15-2010 05:09 AM

You know, to tell the truth I don't exactly mind not being able to shoot them. It never bothers me. Only time the code ever bothers me is during a Muertos Moon, when I'm undead and wanting to shoot a living guy. Otherwise it doesn't bother me

Countainer7b 11-15-2010 06:06 AM

its pretty simple
1 a sword who has one of those laying around in reach of children
2 dagger dangerous everyone has knives in the kitchen but looks to difficult to do so not replicated as often for that reason
3 voodoo doll you can get one but it doesn't do anything
4 grenade very hard to get
5 same as voodoo doll
6 gun found in many houses seams easy to replicate easy to get very easy for it to get out of hand in reach of small children or (in the case of handguns) it would have no purpose
so u can see shooting the undead thats nothing they aren't alive not something someone would replicate also the trailer lied many times ignore it.

MacIronhawk 11-15-2010 03:10 PM

^You seem to be thinking of all the worst case scenarios, and that's assuming that the 'child' around these objects isn't old enough to understand right from wrong.

By ten years old, most kids know right from wrong. A game can't be held responsible for the actions someone does in real life.

SEAKING23 11-15-2010 06:00 PM

every thing hould be able to shoot everyone
 
Has there even been a case where some kid has shot someone because he was playing a violent video game? i am not sure, but someone i doubt it.

ex8404 11-15-2010 06:33 PM

Juvenile violence is at a 30 year low. Maybe violence takes too much energy? Either way, we can't shoot everything because POTCO is rated E-10. To keep that rating, gun violence is out.

E-10 allows a certain amount of mild or fantasy violence. So voodoo violence is fine. Swinging what amounts to a magic sword is OK. Same with knives. No one has been killed by lighting cannonballs lately. Grenades? I don't know how they fit in except that you can't get them at Wal-Mart. Guns are just too real.

Oddly enough, according to the ESRB, simulated gambling should earn a "T" rating.

SEAKING23 11-15-2010 06:45 PM

What about daggers? people are stabbed in the back if they cant afford a gun.

I don't know about you guys but i haven't seen someone get shot with a magic 1700's gun.

ex8404 11-15-2010 07:51 PM

Quote:

Originally Posted by SEAKING23 (Post 274071)
What about daggers? people are stabbed in the back if they cant afford a gun.

No. They aren't. But I am really not arguing. Just analyzing.

I know people use knives to commit crimes as well but the numbers are very, very low in America. The truth is that shooting someone is very real and very ugly. Disney has chosen to keep the game at E-10 and to keep the "gun violence" confined to the Undead and the monsters. I have no problem with that because I know that if I want to play a shooting game, there are plenty out there.

By asking the POTCO developers to include living-on-living gun play, we are really asking them to raise the ESRB rating to "T" and that is simply not in Disney's best interest because, face it, it's a kid's game.

:th_smellie_pirate:

Tiberius Fireskull 11-16-2010 12:36 AM

This may be a wee bit off topic, but I just want to take a moment to analyze what I think gets games there ratings.

First, we have EC, which stands for early childhood. I'm guessing this is stuff like Dora the Explorer and baby puzzley games and stuff.

Then we have E, for everyone! This is pretty simple. Maybe a little bit of action, but it is usually pretty animated. Overall, it is pretty clean.

E10. Everyone 10 and up. This is pretty much like E, just a little more action packed, with maybe more fighting and violence. However, it is still not too much.

T for teen. Most of the games I play are this rating. These are usually very action packet, with perhaps some blood, mild language, and realism.

M for Mature. This is extremely action packed, likely with blood and/or gore, mild/very foul language, realism, and other items that may not be appropriate to post here.

There is also Adult Only, but I won't go into that.

Right now, our game falls right on the border between E10 and T. Personally, I think it is ok at E10, because the alcohol reference is just rum, which is something that could be worse. The simulated gambling isn't too bad because we are gambling gold rather than real money. That is probably what keeps us from going up to the T rating. Now, if we added guns in, that would add to realism and violence, which would for sure kick it up to a T rating. If we were to add blood to that, it would become M, but that will never happen.

Please forgive me if I strayed from the topic a little. Also, what I define as those ratings may not be the same as what you do.


All times are GMT. The time now is 01:34 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.