Pirates of the Caribbean Online Fansite & Forums

Pirates of the Caribbean Online Fansite & Forums (https://www.piratesonlineforums.com/forums/index.php)
-   The Graveyard (https://www.piratesonlineforums.com/forums/forumdisplay.php?f=41)
-   -   Dual Cutlasses on the way?(includes ship of the line) (https://www.piratesonlineforums.com/forums/showthread.php?t=21462)

blaster54 03-16-2011 01:42 AM

Quote:

Originally Posted by Davy Bluekidd (Post 307818)
http://www.eternalwarlordz.spruz.com...2909380087.jpg
XD
I made that a while ago using the animations you were talking about:smiley57:
Only thing is, right now they only apply to enemies...
Hopefully we will get dual cutlasses in the future.
-Davy

Ih wow dude lol bossbot hq really? XD

WitchdoctorDan 03-16-2011 01:56 AM

Quote:

Originally Posted by Davy Fireskull (Post 307838)
I know nothing about computer programming, but I'm guessing it can't be too hard to edit that code a little bit so that we can dual wield as well. I'm guessing that we'll get Dual Wielding eventually. Just a question of when.

Err... Yeah, it's not that easy. Easier than making things from scratch, yes, but you have to make accuracy MORE than just a percentage number, controls, make it more powerful (which is always done to player attacks, in any game), add reactions, movement, many more skills, combos, animations for those combos and skills, make hashes for those animations, code those animations, make models, make hashes for those models, change many things to be user-friendly, iron out kinks, and many other codes.

Trust me, it took me a WEEK to make a shotgun shoot grenades in GTA4. And that is the simplest coding I've ever seen, with a very simple mod. :P

blaster54 03-16-2011 04:27 AM

Quote:

Originally Posted by dog gunmorgan (Post 307840)
and Davy, programing is very very complicated. and it would not be all that easy but at the same time if they have at least one person on the POTCO staff that knows what they're doing it wouldn't be that difficult lol

Actually mate, its not. It doesnt need years of practice, ive done it before using there panda3d software. Its like math, all you need to do is know and, live it, love it and you will be on the path to success. :SkullBullet1:

SEAKING23 03-16-2011 05:06 AM

well bottom line is, its HARD and takes a long time. and the fact that POTCO doesn't have a lot of developers is what causes POTCO to be behind other games.

richfireskull 04-14-2011 01:05 PM

I do believe it is hard as well

Eliza Creststeel 04-14-2011 02:37 PM

Okay, did anyone else think it was funny to see a pirate working out in his skivvies in what reminds me of some Matrix-style dojo?


All times are GMT. The time now is 12:47 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.