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I think one thing has been a result of us loosing cannon damage and that is svs pvp. I just went through some more testing, and see basically EVERYTHING in pvp has been reduced in damage by half on test. This I believe due to upcoming Halloween event. As I myself would like to see more content and such things, my biggest arguments on this continued downgrades is only for one thing, PVP. As some of these things stand right now, we are heading to a notoriety upgrade, that would mean what? It would mean getting to level 50 with incremental upgrades in damage to bring us right back to where we were before a bunch of downgrades. Then what more downgrades for pvp? I think this entire game has gone only to the balance of pvp and basic characters versus unlimited, or we would be going forward, not backwards in these things. |
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