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-   -   Sailing by COMPASS (https://www.piratesonlineforums.com/forums/showthread.php?t=9748)

MacIronhawk 01-22-2009 12:19 AM

Quote:

Originally Posted by Edward Edgemenace (Post 111366)
:) Indeed, as I said before, I mean before the frigates, after the officers. Guess my clarification was more confusing than the original statement!

Also, good pictures of the pearl. I use the method I see in your pictures. I'll usually stay close to the right so I'll only have one fort attacking me. I can then go up to the front of the pearl and finish off the other fort without taking any damage.

I think the hardest part is having to go past the first set of forts before you can do damage to the next.

Edward Edgemenace 01-22-2009 01:06 AM

Quote:

Originally Posted by MacIronhawk (Post 111367)
Also, good pictures of the pearl. I use the method I see in your pictures. I'll usually stay close to the right so I'll only have one fort attacking me. I can then go up to the front of the pearl and finish off the other fort without taking any damage.

I think the hardest part is having to go past the first set of forts before you can do damage to the next.

Thank you. Yes, there are as many different methods for doing it, as there are captains. I just tried to spell out what worked for me. The only time I have trouble with the frigates & first three forts, is when there are more than 8 people in the crew.

MacIronhawk 01-22-2009 02:08 AM

Quote:

Originally Posted by Edward Edgemenace (Post 111383)
The only time I have trouble with the frigates & first three forts, is when there are more than 8 people in the crew.

I'm going back to the difficulty sysytem. This reminds me of The Dogfather's guide on toontowncentral. He's figured out a difficulty system for some of the bosses.

I wonder if there's any difficulty system for the boss battle. If so it would be hard to measure.

Edward Edgemenace 01-23-2009 09:14 PM

Quote:

Originally Posted by MacIronhawk (Post 111364)
I wait once the officers are finished off but I expect everyone to know where their cannon is once going up against the forts.
From what I've seen, if you wait three minutes after the frigates have been finished off then the forts will do quiet a lot of damage to you.

Click the image to view the full version

From what I noticed once again on Angel Daggerfury's "BB Island" thread, fort #1 in the diagram above, does the most damage of the three, but only if the Black Pearl moves into position. So shooting fort #1 first, THEN moving the Black Pearl over for #2 then #3 seems to result in a little less damage. But again, with smaller crews, the frigates and the first three bridges don't do any more than nominal damage. (Again, time for coffee is after the officers, before the frigates! :-)

combatlizzy 01-23-2009 11:25 PM

Been using your compass method sailing by meself, Ed and it almost never fails...thanks for the post.

Edward Edgemenace 02-06-2009 06:53 PM

As of 1/30/2009, the direction of the compass is fixed toward the direction the boat is facing.

While this change does correct the "compass spinning" from panning the camera, it takes an enormous amount of "getting used to" especially if you were adept at using the old behavior. Compass is now broken for gunners; no longer a 1st person perspective, it uses the ship's bearing only...again, takes an enormous amount of "getting used to," but lost now, is the ability to aim cannon from compass during an SvS lag-bombing.

akamystic 02-06-2009 09:21 PM

Quote:

Originally Posted by Edward Edgemenace (Post 114738)
As of 1/30/2009, the direction of the compass is fixed toward the direction the boat is facing.

While this change does correct the "compass spinning" from panning the camera, it takes an enormous amount of "getting used to" especially if you were adept at using the old behavior. Compass is now broken for gunners; no longer a 1st person perspective, it uses the ship's bearing only...again, takes an enormous amount of "getting used to," but lost now, is the ability to aim cannon from compass during an SvS lag-bombing.

I was wondering what was up with that. It has been driving me crazy! Thanks for the 411.

:piratear:

Sven Niscadae 02-06-2009 09:52 PM

Quote:

Originally Posted by Edward Edgemenace (Post 114738)
As of 1/30/2009, the direction of the compass is fixed toward the direction the boat is facing.

While this change does correct the "compass spinning" from panning the camera, it takes an enormous amount of "getting used to" especially if you were adept at using the old behavior. Compass is now broken for gunners; no longer a 1st person perspective, it uses the ship's bearing only...again, takes an enormous amount of "getting used to," but lost now, is the ability to aim cannon from compass during an SvS lag-bombing.

I may be the only one but I'm finding it easier to keep my bearings both sailing-wise and cannoning, especially when transitioning between the two if I'm solo.

Maximvs 02-06-2009 09:54 PM

Quote:

Originally Posted by Sven
I may be the only one but I'm finding it easier to keep my bearings both sailing-wise and cannoning, especially when transitioning between the two if I'm solo.

And I'm the opposite - I'm totally lost! LOL :D Now I can't tell which way inbound ships are coming when 'fish tailing' from other ships - I look to see where the ship should be - and there's none there - its behind me :)

Poison elf 02-06-2009 10:52 PM

I hate it as well. I use a track ball and watch what everything is doing, and when they fire. Now I track half the time in the wrong directions etc.

I sent in reports that compass is broke the entire test.

Edward Edgemenace 02-06-2009 11:44 PM

Quote:

Originally Posted by Sven Niscadae (Post 114770)
I may be the only one but I'm finding it easier to keep my bearings both sailing-wise and cannoning, especially when transitioning between the two if I'm solo.

I don't think you're the only one that likes the new compass aim, but I find it terribly hard to get used to. Maybe that was because I was so accustomed to using it the old way...especially when switching from the helm to a cannon.

I wish they had a "user preferences" thing in the OPTIONS page to control which behavior the compass uses, when at helm and when at cannon.

Quote:

Originally Posted by Poison elf (Post 114777)
I sent in reports that compass is broke the entire test.

Dang. I would have appreciated knowing that much of this would need to be redone. Oh well.

Maximvs 02-06-2009 11:54 PM

Quote:

Originally Posted by Edward
I wish they had a "user preferences" thing in the OPTIONS page to control which behavior the compass uses, when at helm and when at cannon.

I'm thinking like a 'lock' button in the corner of the compass where you could 'lock' it from rotating, but then 'unlock' it for those times it comes in handy :)

Jack Garrett 02-12-2009 03:29 PM

i absolutely hate the new compass. i prefer the old way when it would spin with mouse look. i sail a lot and i still cant get used to it. it would be nice for disney to give us an option of how we want the compass to react.

Edward Edgemenace 02-12-2009 06:53 PM

Confirmed someone else's observation today: when on cannon, compass is not always "fixed" in the direction the ship is heading. Sometimes it is off by 30 degrees, other times by 180. I SUSPECT it has to do with the captain's directional attitude toward the ship's helm, that skews it off so horribly. If anyone else tests this and has more insight...enlighten us all, please!

umelt 02-17-2009 12:58 AM

Great stuff everyone! Thanks for the tips!


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