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-   Test/Open Updates (https://www.piratesonlineforums.com/forums/forumdisplay.php?f=45)
-   -   Test Release Notes - August 20, 2009 (https://www.piratesonlineforums.com/forums/showthread.php?t=12895)

Jack Sunskull 08-21-2009 12:50 PM

That's awesome Lost, great work on this. Maybe some one could do this for Tormenta.

Sven Osymthe 08-21-2009 12:55 PM

Nice job Lost, and I saw that dig spot too, lol

Leon Mcflint 08-21-2009 01:18 PM

Hey they changed lava gorge? Is the pvp mayhem map different o_-

Sven Osymthe 08-21-2009 01:33 PM

No, just the regular area with enemies was changed. Just additional PVP bugs.. nothing much.

Sven Niscadae 08-21-2009 01:41 PM

Quote:

Originally Posted by Basil Dreadflint (Post 160887)
Another item I noticed, and tried a few times, was the aggression level. It seems to have changed again.
As I ran through the cave, if I ran past a Grey enemy, I could go stand right next to it, and it would not attack me unless I attacked first. BUT, if the enemy was Green, Yellow or Red, my nearness would set them off and they would attack me without me attacking first. (Almost got beat a couple times testing this theory.) Then, I tried to figure out how far I needed to run to get them to disengage. They seem to disengage at a reasonable distance. In other words, an enemy wouldn't latch on and chase me through the entir ecave, but would give up after a short, but hardy, chase.

I noticed that as well. Also if you're notoriety level is EXTREMELY lower than the enemies, they won't attack you unless you attack them. Lil Test Sven (Noto 14) was tromping about almost all of the caves, even Tormenta, without getting attacked. But if I got near something that was within my capacity to fight (and win) such as in Thieves Den, they would attack me if I got too close. I suppose that way, lost lower levels won't become fodder if they wander off into the wrong area.

Quote:

Originally Posted by Kelly
Other things.. I actually like the compass. (just opinion)

We're the only ones probably. ;)

Sven Osymthe 08-21-2009 01:47 PM

I got attacked by a Molusk.. and Swash by a Seabeard, we're both much lower than them.

Sven Niscadae 08-21-2009 01:50 PM

Quote:

Originally Posted by Sven Osymthe (Post 160908)
I got attacked by a Molusk.. and Swash by a Seabeard, we're both much lower than them.

Oddness. I was standing next to some of them without trouble, even the Thrall Captains. Weapons drawn or put away? I never took out my weapon before walking up to anything.

Sven Osymthe 08-21-2009 01:52 PM

Ours were away. The only time I had a weapon out was a death wish with the Thrall Captain.

edwardburnskull 08-21-2009 02:13 PM

WoW!!!!!!!!!!!
I can't wait til' its released! Thank you Disney! you actually came through with your promises! I'm not a master, but I will sure try harder now that I know this isn't the end!

Amelia Heartburn 08-21-2009 02:45 PM

This Bites!
Can not get on Test. I will try to re-download with the link you posted Bas.

Thanks

James 08-21-2009 02:48 PM

Just to confirm, my fully mastered friend on test has reached level 41.

Basil Dreadflint 08-21-2009 02:51 PM

I agree with Amelia, This bites! I'm at work and can't get on test!!! WAH!

Not to be a mod or anything: (Oh wait, I am a mod)

There is a thread in General game talk about the new quest. Can we take the quest talk to there? This is the news thread, and I know they are related, but.... it just seems to be repetitious.

Bartholomew Foulsteel 08-21-2009 02:59 PM

My views:
  • Yes, aggression has changed. It seems to me that if they are lower level than you they won't attack. If they are higher, watch out. I got POUNDED last night.
  • Caves are awesome as are the graphics. But I view it as eye candy. I diidn't want awesome caves, I wanted new content.
  • I was able to glitch into the lava in Lava Gorge. I attacked an enemy form a "safe" location. He ran right up to me and destroyed me. They are not stopped by glitchers (good thing). However, you can now navigate those caverns by glitching and avoinding enemies alltogether (bad thing).
  • The quest I had hoped was a new story quest. And it may be, what with mention of *things*. HOWEVER, it seems clear that even the lowest level players will be able to work on this new quest, since it begins at the uber easy level. It seems to be a parallel quest, not a follow-on story chapter. I was disappointed by that, but we'll see. I'm only on the second feller. He's hungry.
  • I tried sailing. I like the new speed indicator and enjoy the fact that you can see how much your turn affects your forward velocity. Now, if we want to talk about reality (we don't?), I would suggest that the speeds of each ship need to be adjusted. I have a bit of sailing experience, from single-handing small sloops up to sailing as part of a crew on tall ships. Ergo, trust me on this. The light sloop should not be anywhere near as fast as it is. When it comes to sailing speed, thee longer the ship, the faster it is ABLE to be (called hull speed). The smaller, the slower it will be. Now, yes, dispacement and sail area and point of sail all matter (what did he say?), but there is no reason why a light sloop, the smallest boat in the game, should travel at 20 knots! Even in the Pirates movies, the Black Pearl (a Ship proper, or what the game would call a galleon) was a fast ship--nigh uncatchable. Okay. Now back to fun.

Amelia Heartburn 08-21-2009 03:46 PM

Ok... I re-downloaded, restarted and still can't get on Test,
Arrrrrrrrrr & Whaaaaaa....
I'M JIPPED.
I'm going to sleep, maybe I'll see it in my dreams.

Have fun

Anyone with a Mac get on Test?????

James 08-21-2009 03:46 PM

Does anyone know the new max reps per enemy?


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