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umelt 02-15-2009 07:30 PM

Walk the plank?
 
When sailing a ship open to the public, occasionally a pirate might come aboard and be kinda disruptive, not follow orders to hold fire, and be impolite to the Captain and the rest of the crew. Is there anyway to remove said pirate from the ship?

swashbuckler II 02-15-2009 07:33 PM

Only if your in Svs and they are in your crew, other than that there is not way.

umelt 02-15-2009 07:37 PM

What is Svs? Sorry to be so uninformed.

Jack I 02-15-2009 08:13 PM

SvS is Ship versus Ship, also known as Privateering.

Andrew 02-15-2009 08:15 PM

This is only when you have your ship open to public, where everyone can get on it. I bet 80% of pirates just want to come on your ship to try to takeover, not to just follow your orders. I believe with the new update you can kick people from your ship, its happened to me when I come on, but I'm not sure how it was done...

MacIronhawk 02-16-2009 03:43 AM

Quote:

Originally Posted by CadetAndrew (Post 116840)
This is only when you have your ship open to public, where everyone can get on it. I bet 80% of pirates just want to come on your ship to try to takeover, not to just follow your orders. I believe with the new update you can kick people from your ship, its happened to me when I come on, but I'm not sure how it was done...

I believe you click on the player and there's an option to kick them off your ship. You have to be the captain, of course, to kick a player off your ship but I'm not sure you can kick someone off if they're not in your crew.

jason davy 02-16-2009 04:37 AM

Quote:

Originally Posted by MacIronhawk (Post 116898)
I believe you click on the player and there's an option to kick them off your ship. You have to be the captain, of course, to kick a player off your ship but I'm not sure you can kick someone off if they're not in your crew.

Yep. Leave it to Disney to do a great thing half way. Being able to boot people would be great if it wasn't so stinkin' easy to deny a crew invitation. If we're gonna have this ability, shouldn't we be able to boot ANYONE, regardless of what crew they are in or even if we aren't in SvS?

MacIronhawk 02-16-2009 04:56 AM

Quote:

Originally Posted by jason davy (Post 116899)
Yep. Leave it to Disney to do a great thing half way. Being able to boot people would be great if it wasn't so stinkin' easy to deny a crew invitation. If we're gonna have this ability, shouldn't we be able to boot ANYONE, regardless of what crew they are in or even if we aren't in SvS?

I can see them not letting you kick people off who aren't in your crew.
If you allowed the public to get to your ship it's your fault.

If they did allow us to do this I'm sure they'd have a bug where anyone could kick anyone off a ship instead of just the ships owner kicking people off.

Dr. Zeppers 02-16-2009 04:58 AM

Well one way or another, the owner of a ship, should be able to kick any pirate off of it (ie walk the plank) that he wishs. It may be abused, but is better solution than just letting pirates board and abuse another persons ship even if it is "public". If they want to promote this approach which it certainly appears they do... you dont want to have any "Well you let them on, its your fault.. tough" sort of attitude or they'd be basically shooting themselves in the foot as they say.

Edward Edgemenace 02-16-2009 06:22 AM

Public isn't only to let the riff-raff on.

Opening a ship to public for just a moment to let a friend-of-a-friend get onboard, you can get undesirables. In a pick-up setting like SvS, where you need more crew but they won't join your crew until they see the ship you launch, public makes sense. But that's where it's the most trouble, only because they aren't added to crew (and can even decline!)

The only logical approach is that people getting on your boat, are automatically removed from any crew they are in and added to your crew. They leave your ship and launch their own? They should no longer be in your crew. Just going on shore leave is reasonable, but only if they return to your ship. If they aren't back in 15 minutes or so, send the navy guards after the scoundrels!

Edit: By the way, pirates on your FRIENDS list on occasion, can be just as bad as public. Guild lists have been known to have occasional problem pirates too. Both also are able to actually decline crew invitation, despite being on my ship. Arrrgh. I say the conscription gang ties them up, yaaaar!

At the very least, someone declining a crew invitation from a ship's crew-captain should just be removed from the ship.

Poison elf 02-16-2009 07:00 AM

Disney has chosen for some crazy reason disrupting behavior in all aspects of the game and what they work towards, instead of things like content.

Best to completely stay away from open. If you want to do open and make friends, I would immediately anchor at nearest shore. Ask all others openly if they would like to join your crew but the trouble maker. That will maybe get the message across to those types, since they aren't going back out with the crew you made. Of corse turn off open at this point.

I always have been for its your ship, you should have control what happens, instead of other way around.

skullduggery bones 02-16-2009 08:55 AM

walking the plank
 
Being able to boot from ones ship would certainly be handy. And certainly if you are the captain of your own ship! Those causing disruption to your game play aboard your ship deserve to walk the plank and not just during SvS.
Long live the boot!

Rackat 02-16-2009 01:26 PM

Arr, and a big boot be needed.

During Edward's contest Saturday, I opened my ship up to public to let a friend on that I didn't have in crew or on Friend's list. This lv5 pops on board along with the friend. Someone mentions it to me and I send the pirate a crew invite. He accepts. Isn't causing any harm with a lv2-4 cannon, so I didn't think much about it other than to shut off the open invite. Pretty soon he realises that we're not plundering and leaves the ship. No harm, no foul.

So, sometimes ya get lucky with open invite and sometimes not. But either way, you should be able to boot'em if'n ye want to.

akamystic 02-16-2009 01:40 PM

I'd love a walk the plank option. It could simply boot that Pirate from the crew and transport them to Port Royal or Tortuga on another server. If they don't recall what server they were on, your chances of bumping back into them are slimmed down. I truly hate having to report someone unless absolutely necessary....and only had to do it on one occasion (extreme profanity and threats towards crew). Walk the plank would be a great addition to the game.

:ShipwrightBullet:

Marc BadBurn 02-16-2009 04:40 PM

This is why whenever I board in the public feature, I always find the Captain and ask where they want me, or if they mind if I am there. This should be a part of the "Code".

Just my thoughts

umelt 02-16-2009 05:09 PM

Exellent answers, my fellow pirates! I too agree that a "walk the plank" feature be added for the Captain/Owner of the ship.....for crew and non-crew to be booted if it becomes necessary. How do we convey this suggestion to the powers that be?

edwardburnskull 02-16-2009 05:09 PM

That would be a great option because when I board a flagship, after I grapple I shoot the captain but some noob always jacks the wheel (BLOODY PIRATES!) and steers me away forcing me to kill the captain and this lowers the chance of successfull raids.

Diego Birmingham 02-16-2009 10:51 PM

There's always the old option of marooning low level trouble makers on desert islands. If they can't teleport they gotta sail to wherever they want to go--often times in dangerous waters!

akamystic 02-16-2009 11:03 PM

Quote:

Originally Posted by Diego Birmingham (Post 117015)
There's always the old option of marooning low level trouble makers on desert islands. If they can't teleport they gotta sail to wherever they want to go--often times in dangerous waters!

Yep.....love doing that as well.....lol

:laughks2:

Edward Edgemenace 02-17-2009 01:07 AM

Ye can't maroon the scoundrels during a "Sink 100 ships without docking" challenge! (Maybe a couple hundred other reasons you might not want to bring your ship into port...) They can always use map to return to their port of call, so it isn't as sinister as you might hope.

The fact that anyone at any time can decline a crew invitation, is just weird. Why ask? Just add them to the crew - they can leave the crew if they really need to. Conscription gangs (navy or pirate) in the 1600s didn't exactly ASK if ya wanted to be in a crew...they just took ya. That practice goes way back, to before biblical times, if I'm not mistaken. Board a ship and defeat their crew? Prisoners are given the option of joining your crew, or walking the plank. But stowaways? If caught, they'd be conscripted into the crew to work for their passage, or made to walk the plank.

Dr. Zeppers 02-17-2009 02:48 AM

I think part of the reason that the crew works the way it is, is because "Crews" are not just the individuals on a ship. Crews go into battles on land as well. Often crews are used more to isolate chat groups as well. Crew bonus for all battling is part of the game. We must remember, this is a game, and not a real "Crew". When it comes to real crews, they generally stick to one ship.. whatever they call home. Personally I dont understand why it should be that complicated.

Im captain, your on my ship, I dont want you on it, leave now... or walk the plank. End of issue.

A scenario that they may be afraid of? Captain gets a crew on his boat, sails around fills the holds.. then boots everyone before porting and they get nothing for having helped.....

Edward Edgemenace 02-17-2009 03:20 AM

Quote:

Originally Posted by OFxZeppers (Post 117036)
A scenario that they may be afraid of? Captain gets a crew on his boat, sails around fills the holds.. then boots everyone before porting and they get nothing for having helped.....

...and noone ever sails with that captain ever again. So what? (That is, I think I agree with you, not their possible scenario.)

Dr. Zeppers 02-17-2009 03:43 AM

Quote:

Originally Posted by Edward Edgemenace (Post 117039)
...and noone ever sails with that captain ever again. So what? (That is, I think I agree with you, not their possible scenario.)

Well, I just considered that one way a captain could take advantage of it. I would never behave that way, and you are right, a pirate wouldnt likely crew up with that pirate/captain again. Big D's pattern though seems to me is that they want to make the game in a way where younger players will not be frustrated, or disheartened.. even once.

But I think its better to let the captain boot who they please from their ship. They can from their crew, why not the ship as well. Even more so ship wise for that matter. Captains could do as I previously mentioned, however the cost of the action would far outweigh the gain. I think you get the same amount of gold irregardless.

jason davy 02-17-2009 04:30 AM

Quote:

Originally Posted by OFxZeppers (Post 117036)
A scenario that they may be afraid of? Captain gets a crew on his boat, sails around fills the holds.. then boots everyone before porting and they get nothing for having helped.....

What good would that do? Is there some secret advantage to porting alone? I mean, there's really no point to booting everyone before you port. Unless your captain is just one of those people who is a jerk simply for the sake of being a jerk...

Personally, I wouldn't be too concerned about that happening, but I'd be royally ticked off if it did. ;)

Edward Edgemenace 02-17-2009 07:33 AM

I'm not sure I agree with that theory...that that is why they did it that way. Trying so hard to dream up an excuse for why they did it so blatantly wrong, yes, I understand you are trying very hard to be kind, Zep. But that theory just isn't plausible. Even if someone did manage to annoy several people - they would just get reported or removed from lots of people's friends lists. Again, big whoop...there are several mechanisms already in place to curtail that sort of thing. As you point out, they could fix it, so that people who had to leave ship before it docked, still get their rewards (just as sailors would a century or two ago...a lieutenant sent to another ship would still get his share of the reward when he got home.)

But either way, your theoretic scenario is just too generous. If the scenario is played out in any manner, the result is the same: the person trying to do harm is the only one who could be penalized in any way (e.g. getting booted from their guild or losing lots of friends or getting a 72 hour time-out.) With no conceivable benefit at all from abusing it, I can't see anyone concluding that "walk the plank" might be misused.

Now, they might have had a technical reason, but not a logical-based reason. Since regular sailing is so different from SvS sailing (even though it shouldn't be) they might have figured out how to add it to the SvS crew code, but got confused by some old code they were afraid to touch, for regular sailing. The fact that they only did it half-way in SvS (for the wrong half!) could be the same sort of technical limitation...that is, the code complexity at the lower code level might cause instability. Pretty hard to guess at, without being able to see the code.

With only 24 hours in a day, I for one, can understand why they might have done "only SvS crews" as a test. But it is a shame, since it is needed so much more, for people who are not in crew.

akamystic 02-17-2009 01:42 PM

Quote:

Originally Posted by OFxZeppers (Post 117036)
Personally I dont understand why it should be that complicated.

Im captain, your on my ship, I dont want you on it, leave now... or walk the plank. End of issue.

A scenario that they may be afraid of? Captain gets a crew on his boat, sails around fills the holds.. then boots everyone before porting and they get nothing for having helped.....

Unfortunately you have abusers on both ends of the spectrum. I really do not see the scenario of a Captain having the entire crew walk the plank after plundering being a common occurrence. Not saying somebody wouldn't do that, but IMO the percentage of troublemakers are much higher in the crew boarding the ship and not so much the Captain himself.

As you stated, being the Captain of your ship you have say over what happens...period. Sure it's nice to help a crew out if they need ships, but it is a privilege for them to be there. The crew should respect the Captain, grab a cannon and help sink ships as any good crew should. Causing a ruckus by grabbing the wheel, not listening to the Captain and talking smack are simply unacceptable and IMO are grounds for walking the plank.

As Captains of our ships we all take a risk when opening to the public. However, you would expect the crew to participate in a well behaved manner. I would say a high percentage of annoyance comes from people shouting "I need Navy Ships" and someone else yelling "No, I need EITC". This can go back and forth for a bit as you just try to maintain harmony and prevent mutiny.

After marinating in this overnight, I still feel as the Captain of your ship you should have more control over what is going on. Walking the plank was part of Pirates tradition.....why not add it to the game. Perhaps you set limitations as you can only use once per login (you shouldn't need it more than that). Although this issue with a crew member getting completely out of control does not happen very often (at least for me), when it does happen we need options outside of just reporting as it upsets everyone on the ship.

A "Captain sail only" option would also be great so others stop grabbing the wheel.

:SkullBullet1:

Edward Edgemenace 02-17-2009 05:06 PM

Quote:

Originally Posted by akamystic (Post 117071)
A "Captain sail only" option would also be great so others stop grabbing the wheel.

People have been requesting WHEEL control for as long as I've played POTCO. People should continue to request it regularly, in my humble opinion. It would make "walk the plank" mostly unnecessary. As far as I know, the developers have always said "won't fix" to that request. *smoke comes out of ears*

akamystic 02-17-2009 08:45 PM

Quote:

Originally Posted by Edward Edgemenace (Post 117099)
People have been requesting WHEEL control for as long as I've played POTCO. People should continue to request it regularly, in my humble opinion. It would make "walk the plank" mostly unnecessary. As far as I know, the developers have always said "won't fix" to that request. *smoke comes out of ears*

This would be such a nice option to have......uggghhhhh.....
I'll send in another request for it...perhaps if they continue to hear about it.....well, you never know. We can only hope.

:mybadki6:

umelt 02-17-2009 11:02 PM

I agree that the Captain should have control of who has access to the wheel.

Davy Sharkmenace 02-18-2009 12:41 AM

Great arguments, however I agree with aka.

I personally like to actually control my own ship, and i like aka's "Captain Sail Only" button. Big D needs to give the captains more power, after all, they are the boss. They deserve more power.

I once got stuck inside Port Royal while trying to port, so I decided to invite some people from public. I know this sounds like a mistake, however I tried my best not to let them touch the wheel. However a silent-but-vicous pirate took over my ship when my game crashed and drove it out of Port Royal and used my poor War Sloop for a task or something. When I came back to see what damage he did I saw that he took over the wheel. Typical behavior, however I noticed that the people on board didn't say a word about it. To deal with this I just made them fight the colossus without my help.

Really, who is so desperate enough to steal someone's ship for their own desire? I don't trust a whole lot of people to steer my ship, unless I need cannon EXP. You would at least think someone would speak up, but nooo.

I know this is just a game, but really you would think people are more nice out there.

The only dowside to more power is the people who have the power. Some people go crazy with power while others are generous with it.

All in all, the ship design is obsolete. Can't wait for create-a-ship, right? I wonder how the same ship-stealers will react. If trading ship parts comes out, "Hey gimme that piece now!"

Right now, this is me:
:explotar2jr:

Like aka said, the only way this can be fixed is if they see what the pirates really think about this public crew situation. It's not like I'm forcing you to e-mail them, though, just getting a point through. I'm not sure I'm at the point where I need to tell a Mod about this nuisance.

:piratewheelgo2:

Poison elf 02-18-2009 02:54 AM

There are several good points here, but realistically been complained about a number of times in the past.

Zep's point is well taken that a crew member shot 6 ships, then left why don't they get their share of those six ships. This also goes with the argument why every time I just loaded the ship up with Royals, the server drops. Why also do we not get credit here for what we already did, let alone ship repairs for nothing when this happens.

I have it seen overwhelmingly not in favor of crew in many situations.
If I am shooting sails and broadsiding for rep, I don't want someone running off with the ship, or even turning it.

Because certain individuals -machines- graphics, or whatever the reason, the game crashes these people in crews on a ship, why should we always pay for a sunken ship someone ran into the closest skellie ship. The captain's game crashes, guess on their ship should go to dock just like we dock normally but captain choosing the anchor.

This same line of thought if a person "walked the plank" went to dock, no different then when you dock normally.

Captain at least being able to lock down the wheel would be also a good step.

Not being a pvp issue, I sure won't hold my breath for any of this happening.

Havelock_Vetinari 04-02-2009 03:45 PM

Does anyone know if there was/is/will be an update allowing captains to boot pirates from their ship at any time?

akamystic 04-02-2009 03:52 PM

Quote:

Originally Posted by Havelock_Vetinari (Post 129139)
Does anyone know if there was/is/will be an update allowing captains to boot pirates from their ship at any time?

There is a boot from ship option when you click on the Pirate and then click the button in the bottom left hand corner of their profile screen (same button you would use to report user or ignore). I have not yet tried to use it yet......:SkullBullet1:

umelt 04-04-2009 01:35 PM

Quote:

Originally Posted by akamystic (Post 129141)
There is a boot from ship option when you click on the Pirate and then click the button in the bottom left hand corner of their profile screen (same button you would use to report user or ignore). I have not yet tried to use it yet......:SkullBullet1:

That is only active on SvS Privateering mode. Don't know why that shouldn't be the case with regular sailing, in my opinion.

Pirate Bood 04-04-2009 02:17 PM

In the days before we had the option for captains permissions, you had the problem of random tpers who became random shooters and also wheel stealers the moment they came aboard, they might be people who saw you launching from shore who clicked on you to get your card up then tp to you after you boarded; they might be people who were sailing close to you and clicked on any member of your crew so that they could tp over to that person. And Im fairly sure at first if they took your wheel even the captain couldnt snatch his own wheel back. In those days we had no means of booting people at all, they might even hide in the bulk head of your ship as you could glitch into it then, random shoot, swim off ship and annoy the rest of crew with spamming, it was pretty nasty some times....
HERE is what we did.... Tough measures for tougher times, we would try to crew them to reason with them, if they said no we would warn them they would be reported, if they didnt care or were abusive, we would tell everyone in crew to select ignore then tp off ship and the captain would take it and sink it with the rogue pirate on ship, forsaking any cargo gathered up to that point.
Asking everyone to press ignore ensured the rogue pirate couldnt tp back to anyone of them when we relaunched.
But in those days we sailed as a guild and in our crews we had order and lots of fun, now with the latest crew system we are encouraged to take random crew members as the crewing option defaults to an open crew search soon as you start one. I would suggest, when you start a crew click on the option to close public crew search. If you have a rowdy unhelpful crew member you can go into moderations on that persons player card and above the option to report you see a picture of a boot to boot them off ship.
The things we have to do! ... if only pirates were well mannered and kind and never did bad stuff like steal and cheat and ... oh!

BigJohn 05-18-2009 01:04 PM

Hi All - I tend to find that the main problem is when on SvS (Privateering), opening your ship to public for instant crew is sometimes a blessing but may be trouble at same time. For instance trying to repair, you've just escaped and are at back of an island trying to repair, low and behold 2 pirates join you and take control of the wheel or start firing a cannon at an EITC/Ghost/ Navy ships.
Or "my name is whatever and I will steer". The funny thing is I've mastered sailing, some lvl 3 noob will come along and say, I'm better driver than you!, lemme steer.
Oh really, you've take cover and leadership skill, ramming option. I'm fairly lenient give them 2 chances to join crew, or be quiet away from a cannon and help with a repair and join in and learn how to do combat on a ship - alternatively its a BIG OL' BOOT! if they aka noob joins on the ship via public again, its another boot!
If they're gonna learn the hard way, then so be it...:skull:

Eliza Creststeel 05-18-2009 03:09 PM

Our Guild protocols always suggested members find the captain and get crewed, ASAP. Not only good manners, but you start getting bonuses sooner. If I'm captain, I am always checking the deck for new uncrewed. And I will put them on notice if they deny it.

When I head up a crew - first thing I state to newcomers. Captain has the helm, unless I ask if someone would like to and even then only if I think they can handle it. Happy to help a mate earn some sailing rep, but not at the cost of a full cargo hold... :)

As for the bad behavior, sometimes you might not have an option but to do the quick maroon stop for people who aren't willing to join your crew and being a nuisance.

Simply make sure the people you WANT to keep are crewed. Then, turn off all but Crew option. Hit a wild island and then immediately relaunch.

edwardburnskull 06-01-2009 09:00 PM

The captain should have this power. along with a list of who is on your ship. then crewing would be easy and allow you to boot crew deniers. I don't like people that give orders. I usually respond with "do not obey him, I am captain" or "do not tell me what to do, this is MY ship not yours". they usually back off and say sorry, no problem here. Then there are people that say "I can give orders if I want" those people want what they want NOW and fail to realize that public boarding is nice but does not mean public ship. I once had a person that said "we are full on cargo, therefore we should port." then she continued with "its not fair that you are stopping your crewmates from their rewards" she went even further with "People like you shouldn't be playing". I didn't report her, because she might have been confused about who I was. There are several things wrong with her statemants. 1. Its my ship not yours it is completely fair. 2. I don't have to be plundering. I was helping people with quests. 3. I have just as much reason to play as she did, because we both paid. 4. She may make a suggestion about what I should do but absolutly no ORDERS!
There is also another disruption I have. When I give the order to "CEASE FIRE" they should stop shooting because it lures enemies towards us when we are trying to escape to the nearest port so we don't sink, forfeit gold, or become groggy.

as for abuse of it, that will serve its own consequences. I doubt it will happen often if ever. so I agree with almost every body here. the big D should add it soon!
THIS UPDATE IS NEEDED!!!!!!!

BigJohn 06-12-2009 12:25 PM

Quote:

Originally Posted by edwardburnskull (Post 140158)
The captain should have this power. along with a list of who is on your ship. then crewing would be easy and allow you to boot crew deniers. I don't like people that give orders. I usually respond with "do not obey him, I am captain" or "do not tell me what to do, this is MY ship not yours". they usually back off and say sorry, no problem here. Then there are people that say "I can give orders if I want" those people want what they want NOW and fail to realize that public boarding is nice but does not mean public ship. I once had a person that said "we are full on cargo, therefore we should port." then she continued with "its not fair that you are stopping your crewmates from their rewards" she went even further with "People like you shouldn't be playing". I didn't report her, because she might have been confused about who I was. There are several things wrong with her statemants. 1. Its my ship not yours it is completely fair. 2. I don't have to be plundering. I was helping people with quests. 3. I have just as much reason to play as she did, because we both paid. 4. She may make a suggestion about what I should do but absolutly no ORDERS!
There is also another disruption I have. When I give the order to "CEASE FIRE" they should stop shooting because it lures enemies towards us when we are trying to escape to the nearest port so we don't sink, forfeit gold, or become groggy.

as for abuse of it, that will serve its own consequences. I doubt it will happen often if ever. so I agree with almost every body here. the big D should add it soon!
THIS UPDATE IS NEEDED!!!!!!!


Yes your right we do, I was online last night and just as I was waiting on some guild members joining me, along comes a pirate from Public and helps himself to the wheel!! I grabbed the wheel 4 times and never said anything! Admittedly I did say nothing either, you'd think kicking them off the wheel 3 times was a hint already. So off to the nearest wild island for a drop off, in between which I took the ship off public. On comparison to Privateer, where again and (appears stupidly I have the ship on public again!) Trying to escape for repair, here we have 2 pirates shooting everything in sight!! Not part of original crew A quick booting does the job and we escape and repair! Though me thinks it was some frenchies trying to slow us down - LOL!

Dr. Zeppers 06-12-2009 04:16 PM

Well I think Disney's perspective here is if you put your ship on public, these are the things you can expect.

The ability to boot people from your ship was actually addressed with the ability to turn off public boarding which used to be wide open, click on guy at helm, TP.. your on board. They introduced the option to filter what pirates could come aboard and it solved the problem.

The ability to boot someone from the ship would be abused, and likely diminish the overall experience of the game for many. Im not saying everyone would abuse it, but it would be abused, I could see some players being captains on open ships just for the priveledge of kicking people from their ships (ive seen lots of gamers put up their own game servers just for this purpose). Whereas the captain of the ship has the option of turning public off at present which is the implemented control factor which has worked quite well.

The Commodore 06-13-2009 01:46 PM

I was much less kinder then some of you, still am. If they were of a low level lacking a good teleport totem, I would maroon said pirate on Isla Tormenta. :piratear:
I still do that now, or I will sometimes just crew them and not care, considering I have not much better to do at the high point of level 40.

Raikel 06-13-2009 06:59 PM

Yeah, this is total proof that this is not game fit for anybody. A true Pirates would be on his ship 21/7, and he wouldn't just get off of his boat for any little thing. Pirates doesn't respect that idea, so they add these ghost ships, and lag up the servers for their own thrills. Sometimes I think that they are watching us attack certain ships, and sometime I believe they sink us, and even give us crappy cargo.

Pirates needs to add more Sea emphasis to the game, and need to make it less laggy. They also need to add a Drop Cargo option to your ship, and allow us to use more ammo types on our broadsides.

The Commodore 06-14-2009 04:08 AM

Quote:

Originally Posted by Raikel (Post 142816)
Yeah, this is total proof that this is not game fit for anybody. A true Pirates would be on his ship 21/7, and he wouldn't just get off of his boat for any little thing. Pirates doesn't respect that idea, so they add these ghost ships, and lag up the servers for their own thrills. Sometimes I think that they are watching us attack certain ships, and sometime I believe they sink us, and even give us crappy cargo.

Pirates needs to add more Sea emphasis to the game, and need to make it less laggy. They also need to add a Drop Cargo option to your ship, and allow us to use more ammo types on our broadsides.

Well said Raikel. They also need to let us customize our own ships. I would love to have a WS with more hp and chaser (front) and fleeing (rear) cannons.

What i'd also like to see, and sorry for going OT, but I want to see something like an ammo stockpile, where you can buy like 500 of each ammo type, and yer crew can jsut grab it.

BigJohn 06-15-2009 12:16 PM

Quote:

Originally Posted by The Commodore (Post 142906)
Well said Raikel. They also need to let us customize our own ships. I would love to have a WS with more hp and chaser (front) and fleeing (rear) cannons.

What i'd also like to see, and sorry for going OT, but I want to see something like an ammo stockpile, where you can buy like 500 of each ammo type, and yer crew can jsut grab it.

I agree with customization of ships, shouldn't be difficult to do, paint it blue if u want or stick logo's on it and maybe sticking your "standard" of the guild you belong to as a Flag? (May make privateering more exciting if its between guilds!? e.g. you just got sunk by a ship from 'your guilds name' - suggestion?)
As for Weapons no, I think someone who sails in their ship should know its capabilities and maneouvre for crew. Maybe a secret chest of stash of weapons or gold even, can be buried in a chest on a wild island somewhere?

The Count 06-17-2009 03:25 PM

I do recall the POTCO staff talking about ship customazation about in march they said it would be here at the the end of april but i belive were in june.

C Dog 06-17-2009 03:34 PM

Quote:

Originally Posted by The Count (Post 144129)
I do recall the POTCO staff talking about ship customazation about in march they said it would be here at the the end of april but i belive were in june.

They may have been just referring to the "ultra-cool" update... Aka "We added 5 new ship names to choose from..."
They would do that...

Bug 06-17-2009 04:15 PM

I use public ships alot! I always ask to crew if they like & if they are looking for anything special. I appreciate the ride, battle, $ etc. I also have found friends this way. I don't have many friends outside of my Pixie Piratez Guild yet so this is the best way to get the ships I need although I don't worry about it too much. I figure if I need Navy & they are going for EITC at least I get some cash & get to blast ships. I can get my ships later. It is too bad some pirates could ruin this option. I did get on a ship & the Capn said she was on a special mission & had forgotten to uncheck public (before I shot anything) so I said Good Luck & tped off. Too bad some pirates forget a ship is a pirate's home & as a guest you should act like one!!!

Rannulf 06-25-2009 05:42 AM

I would really like to have this feature. It should not be hard to change since it works for svs.

A bad apple on a ship is a real fun killer. I am paying good money to play this game, and as stated previous me ship is me home yo ho!

So why not activate this feature for all voyages?

Benjamin Goldeagle 06-26-2009 12:58 AM

No, the captain (or anyone else) has no ability to boot someone from their ship. If yer are captaining a privateering ship, you have this option by:
1. Click on a player's character, tag, or name in chat
2. Click the button at the lower-left corner of the pirate's info tab
3. Click the picture of the boot
But if yer captaining a normal ship, no, you do not have this option. But, aye, I do agree that Disney should make it so you can use this in normal plundering.

CarribeanThunder 08-25-2009 07:50 PM

I sometimes feel like misusing Viper's Nest to do that cartoon thing where the knives go all around the dude hanging on the wall...
The only time I would use Public is on test. There are almost ALWAYS good people, and RARELY, noobs as I call them :P.

Robmac7777 08-26-2009 03:22 PM

Aye, walk the plank sounds like a good idea, but too much room for abuse. Hooligan players will be looking to just boot everybody as a joke. I have seen a trend of being requested to crew a player, then they hit me with the PVP or Treasure Map request. When I say no they poof off the the ship or half my crew joins in and I am without crew. Public boarding has been a curse and a blessing, as ya do tend to meet some descent gamers but have to put up with the grievers/disruptive ones.

I didn't know what spamming was til I had a level 7 pirate taking a survey on my ship. We are all to battle, sinking ships with a droning message of drivel in the background about "guess what kind of monster I am" It boggles the mind what these players are up to. I would have loved a "walk the plank" option on these occasions.

League 08-26-2009 07:31 PM

Personally, I'd like for an ability to kick the captain. "I just paid 60,000 for this ship."

After all, such does drive the plot for alot of the first movie.

CarribeanThunder 08-26-2009 09:23 PM

Yeah, but if that were to be put up, new people would be booting War Frigate Captains, and I would not like letting the hands of a low level touch my Shadow Cobra. She is.... not one to be touched by them. Only I ( and friends who ask ) can touch her.

mcpainpirate 08-29-2009 09:36 PM

There should honestly be a kick pirate off button.

BigJohn 09-01-2009 12:38 PM

Quote:

Originally Posted by CarribeanThunder (Post 162344)
Yeah, but if that were to be put up, new people would be booting War Frigate Captains, and I would not like letting the hands of a low level touch my Shadow Cobra. She is.... not one to be touched by them. Only I ( and friends who ask ) can touch her.

Kick the captain off, no def not, but I am up for a mutiny option. Especially if Captain is actually not doing crew a favour at all, i.e. booting people off for whatever reason! because they can...

Captin Spencer 12-20-2009 01:23 AM

you go to moderation and Boot from ship

CaptainElizabeth 12-21-2009 09:53 AM

Uh, I Wish!
I know exactly what your saying!
Lol, disney should make a little plank for them to walk. If the Captain of the ship wants to boot them, lol(:

Captin Spencer 12-22-2009 12:03 AM

and they have to swim to shore

GammaGoblin 02-02-2010 03:50 AM

So it sounds like the majority of posts here point to one main solution: the ability to boot players from your ship regardless of wether or not your in svs. In my eyes, there's really no difference. People get just as mad at cannon ppl when they shoot at random svs player ships as when they shoot unwanted Eitc or navy ships. This was said before, but it's probably going to have some bug, which is going to branch off into a bigger problem. If Disney doesn't recognize this as a major problem, I guess we'll have to chalk it up to the fact that we just have to deal with these unwanted shipmates

Kat Five Knives 02-02-2010 06:53 AM

Well you sorta have the option- when my ship is on public I crew as many as will accept. After a full load I port, boot the rude peeps from crew, then launch and take the ship off public but keep crew, friends, guild.

Not perfect, and not exactly what you are saying here - but it is close.

Rannulf 02-02-2010 09:49 PM

Quote:

Originally Posted by Kat Five Knives (Post 195948)
Well you sorta have the option- when my ship is on public I crew as many as will accept. After a full load I port, boot the rude peeps from crew, then launch and take the ship off public but keep crew, friends, guild.

Not perfect, and not exactly what you are saying here - but it is close.

I do the same thing, but I would love to be able to boot them right then and there!

hey 210 02-03-2010 02:53 AM

yeah
 
you know what i just let friendly pirates on my ship but then later you know what happenes jsut geuss

hey 210 02-03-2010 02:56 AM

yeah
 
you know what i just let friendly pirates on my ship but then later you know what happenes jsut geuss sorry i am just gonna right this in serbian cause i am jsut cause if anybody else is serbian зоу кноњ њхат и до и јуст лет фриендс пиратес он мз схипс бут латер зоу кноњ њхат хаппенс јуст геусс

Captain Jason 09-18-2010 10:27 PM

no changing server wouldn't work, then your in to much control. how about if they get booted they can't get back on without the captain saying so? they need to add TP options too. Noob friends keep trying to TP just so they can spy on me, ask for help, and complain. Luckily they don't know how to whisper, so i just leave and delete them as a friend. Problem solved.

Red Nations 10-04-2010 06:17 PM

Quote:

In the days before we had the option for captains permissions, you had the problem of random tpers who became random shooters and also wheel stealers the moment they came aboard, they might be people who saw you launching from shore who clicked on you to get your card up then tp to you after you boarded; they might be people who were sailing close to you and clicked on any member of your crew so that they could tp over to that person. And Im fairly sure at first if they took your wheel even the captain couldnt snatch his own wheel back. In those days we had no means of booting people at all, they might even hide in the bulk head of your ship as you could glitch into it then, random shoot, swim off ship and annoy the rest of crew with spamming, it was pretty nasty some times....
I remember those days well and how the little Ratpacks of griefers would open your card in order to follow you around game. Once they TP'd to you they would have all their buddies TP to them in order to cause trouble with other players both on land and at sea. Changing servers didn't help as once they had your card open they could still follow you.

The ships boarding permissions were a real blessing once they arrived. If only Disney would keep them functioning. I've seen them out of commission for weeks at a time. And there is still much room for improvement with them. The ability to boot players from your ship is greatly needed in regular play not just as a feature of SVS. There are many ways in which teleport functions could be improved. For example I'd like to see a feature added that allows you to deny someone who attempts to TP to you. A simple popup screen with a deny or allow choice that pops up whenever someone attempts to TP to you, would solve the issue of unwanted people teleporting to you in game whether on land or at sea.

I'd like to see a feature added that would automatically boot from ship any player refusing to accept the captains crew invite. As an added feature to a walk the plank button I believe it would be good for that player who was booted to be blocked during the remainder of your logged in game session, that way they cannot return to you and continue making a nuisance of themselves with you or your crew.

Tiberius Fireskull 10-05-2010 12:03 AM

They really need to add a "walk the plank" feature. It really bugs me when I feel like sailing alone, or am having a meeting on my ship and someone randomly tps. Also, like Red Nations said, once you are booted from the ship, you cannot get back on for the remainder of YOUR session. They could easily just log out, then back in on the same server. I used to open my ship to public back in my privateering days, and I got this one guy who was a wheel stealer. I must have booted him at least 5 times, and he just kept coming back....

Red Nations 10-05-2010 12:26 AM

Quote:

They could easily just log out, then back in on the same server.
True:
But they would not have your card open once they logged back. If they weren't on your friend list or the list on one of your crew members they could not TP back to you or your ship. My other idea of the "Allow or Deny" TP would completely solve the issue of unwelcome players teleporting to you in game. "The Allow or Deny TP" feature could be extended to give the captain the ability to control who can or cannot TP onto their ships even when boarding permissions are set to public.

David Redsteel 10-13-2010 09:07 PM

I know what you mean prates like this are absolutely un-needed.


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