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-   -   new ships (https://www.piratesonlineforums.com/forums/showthread.php?t=17119)

Countainer7b 09-10-2010 04:07 AM

new ships
 
I was thinking that when the ships were out they were using the moddles for enemy ships which didn't need all of it's cannons be easy to use by pirates. they were disigened as enamies and like other enamy ships it dosen't have as many cannons as a players ship. i think they were put on test to see if players could use it. when the real version comes out it will most likely have more cannons all the cannons will be compleatly usable and the sails will be like a pirates normal sail. also did disney ever take away people's ship of the lines(sofl).

Tiberius Fireskull 09-10-2010 04:20 AM

Disney did take them away from them as far as I know. And they were accidentally released, they didn't need to test them. They know that they aren't close to be ready.

Mason 09-10-2010 05:03 AM

Quote:

Originally Posted by Davy Fireskull (Post 251354)
Disney did take them away from them as far as I know. And they were accidentally released, they didn't need to test them. They know that they aren't close to be ready.

The ships of the line weren't taken away. They were just removed from the shipwright's list of ships available for purchase.

Countainer7b 09-11-2010 02:34 AM

did any one notice the other pat of my post.

Mason 09-11-2010 02:45 AM

I noticed it, but I don't exactly understand what you are trying to say.

Countainer7b 09-13-2010 03:05 AM

i'm saying that the version of the ship of the line and other ships that are ready for testing to be put on live will have more cannons and all of those cannons will be useable.

Mason 09-13-2010 05:36 AM

Quote:

Originally Posted by Countainer7b (Post 252318)
i'm saying that the version of the ship of the line and other ships that are ready for testing to be put on live will have more cannons and all of those cannons will be useable.

I doubt it. I think that as they are different types, they are supposed to have different numbers of cannons than the player ships. Also, they probably fire special broadsides.

Captain Charles 09-13-2010 10:56 PM

They canceled all the new ships that were coming out. You can only see them with people on test. They forgot to wipe out those ships from the people that bought them before they made it go away.

Mason 09-14-2010 04:25 AM

Quote:

Originally Posted by Captain Charles (Post 252442)
They canceled all the new ships that were coming out. You can only see them with people on test. They forgot to wipe out those ships from the people that bought them before they made it go away.

They didn't cancel them. They are just still working on them. And I doubt that they forgot. They just probably felt that as only 4 new ships were bought (3 ships of the line and a kingfisher, from what I hear), it wasn't worth a reset.

Tiberius Fireskull 09-14-2010 04:45 AM

Quote:

Originally Posted by Mason (Post 252592)
They didn't cancel them. They are just still working on them. And I doubt that they forgot. They just probably felt that as only 4 new ships were bought (3 ships of the line and a kingfisher, from what I hear), it wasn't worth a reset.

Ooh, anyone have screenies of the kingfisher? Any would be greatly appreciated.

Mason 09-14-2010 06:12 AM

What interests me most about the Kingfisher is that it supposedly fires a special broadside. Does that mean that one ship was released for each of the six ammo types that would work for a broadside? I mean, some ships of the line fire a round shot broadside, like the player one. Enemy Kingfishers fire chain shot, and I heard the player Kingfisher does too. The enemy Warlord fires Firebrand, Revenant Fury, Phantom Thunderbolt, and Cerberus Explosive. It would explain the price tag on them, and why the Revenant and Phantom had different prices and the same stats.

Captain Jorden 09-25-2010 05:32 AM

The health is very low on evrything except for the ship ofthe line. That could be a reason

CarribeanThunder 09-25-2010 06:07 AM

Quote:

Originally Posted by Davy Fireskull (Post 252599)
Ooh, anyone have screenies of the kingfisher? Any would be greatly appreciated.

Just so happens that I came across it once while bombarding ships.

Mason 09-25-2010 07:07 AM

Quote:

Originally Posted by CarribeanThunder (Post 257329)
Just so happens that I came across it once while bombarding ships.

I'd love to get a chance to steer that ship, but only so I could determine if it really fires a special broadside.

Captain Jason 09-25-2010 02:23 PM

Ship PvP is going to get really hard when these come out. The only thing i would change about this update is add all the ships and make the ship of the line available as a player ship.

Mason 09-25-2010 06:00 PM

Quote:

Originally Posted by Captain Jason (Post 257390)
Ship PvP is going to get really hard when these come out. The only thing i would change about this update is add all the ships and make the ship of the line available as a player ship.

If they really do have special broadsides, then I can see the Cerberus becoming one of the most popular ships in SVS for obvious reasons: An explosive broadside, the speed of a war sloop, and only one less deck cannon on each side. The main drawback is the low health.

CarribeanThunder 09-26-2010 03:22 AM

Quote:

Originally Posted by Captain Jason (Post 257390)
Ship PvP is going to get really hard when these come out. The only thing i would change about this update is add all the ships and make the ship of the line available as a player ship.

By "add all the ships," do you mean add every single ship (hopefully excluding the Fleet ships)? If so, then I kind of agree with you - sailing an EITC Juggernaut or Navy Dreadnought would be fun.
....As well as an EITC Corsair.....

Also, as of the Raven's Cove update, the Ship Of The Line has regular sails.

Mason 09-26-2010 03:46 AM

Quote:

Originally Posted by CarribeanThunder (Post 257684)
By "add all the ships," do you mean add every single ship (hopefully excluding the Fleet ships)? If so, then I kind of agree with you - sailing an EITC Juggernaut or Navy Dreadnought would be fun.
....As well as an EITC Corsair.....

Also, as of the Raven's Cove update, the Ship Of The Line has regular sails.

There'd be no real point in adding all ships. I think we're fine with the ones they added. Also, the Ship of the Line had a large amount of problems when it was released:
1. Navy coloring
2. Back wall you could fall through
3. No repair spots
4. 4 cannons that had a blocked view
5. Messed up boarding and bottle icons

After the update, it had:
1. Back wall you could fall through
2. No repair spots
3. Messed up boarding and bottle icons
4. Missing aft mast.
5. 4 holes in the wall from when there were cannons there.
After the most recent update, it has:
1. Back wall you could fall through
2. No repair spots
3. Messed up boarding and bottle icons
4. 4 holes in teh wall from when there were cannons there.

Captain Sureshot 09-28-2010 04:52 AM

Quote:

Originally Posted by Mason (Post 252606)
What interests me most about the Kingfisher is that it supposedly fires a special broadside. Does that mean that one ship was released for each of the six ammo types that would work for a broadside? I mean, some ships of the line fire a round shot broadside, like the player one. Enemy Kingfishers fire chain shot, and I heard the player Kingfisher does too. The enemy Warlord fires Firebrand, Revenant Fury, Phantom Thunderbolt, and Cerberus Explosive. It would explain the price tag on them, and why the Revenant and Phantom had different prices and the same stats.

I think you're on to something there matey ;)

Mason 09-28-2010 05:14 AM

Quote:

Originally Posted by Captain Sureshot (Post 258394)
I think you're on to something there matey ;)

You think my case for the new ships having ammo broadsides makes sense?

Captain Sureshot 09-28-2010 05:20 AM

Quote:

Originally Posted by Mason (Post 258400)
You think my case for the new ships having ammo broadsides makes sense?

Well, I am pretty sure the allure of the new ships will be the type of broadside ammos they fire.

Mason 09-28-2010 05:25 AM

Quote:

Originally Posted by Captain Sureshot (Post 258401)
Well, I am pretty sure the allure of the new ships will be the type of broadside ammos they fire.

I've already figured out which ones I'm getting: Revenant will replace my war frigate. Ship of the line will replace my other war frigate. Cerberus will replace my War sloop. You?

Captain Sureshot 09-28-2010 05:38 AM

Quote:

Originally Posted by Mason (Post 258402)
I've already figured out which ones I'm getting: Revenant will replace my war frigate. Ship of the line will replace my other war frigate. Cerberus will replace my War sloop. You?

I am not sure if the exact enemy ships that were released on Test will actually make it into the Live game - I hope they will! If they do, I'll pick up a Warlord, then wait to see reports of which other newly released ships play well in SvS.

Mason 09-28-2010 05:49 AM

Quote:

Originally Posted by Captain Sureshot (Post 258408)
I am not sure if the exact enemy ships that were released on Test will actually make it into the Live game - I hope they will! If they do, I'll pick up a Warlord, then wait to see reports of which other newly released ships play well in SvS.

I'd imagine the Cerberus would be extremely popular in SVS, especially if they raise its health. It has 3 deck cannons on each side, which is almost as much as a regular war sloop. It is also slightly smaller than a regular war sloop. It would also fire a broadside of 7 explosives. No player ship could have a large amount of health left after being hit with 7 player explosives. NPC explosives only do like 1,500-2,000 damage each. But if a person put 5 points in explosive, it would do an average of around 7,000-8,000 damage. However, shots are a lot weaker in SVS, even when firing into dead hull panels, so let's assume explosive power would be reduced to about 4,000. Add in Open Fire! and that's 6,000 damage. Now assume only 3 out of 7 hit. That is still about 18,000 damage to the enemy ship. Now, it would probably take one shot, possibly two, to destroy the hull panels. Either way, that's pretty much a guarantee of about 6,000 damage to the hull health. If all 7 hit, and the hull panels were already dead, that's 42,000 damage.

Stephen O'Malley 09-28-2010 06:32 AM

Quote:

Originally Posted by Mason (Post 257450)
If they really do have special broadsides, then I can see the Cerberus becoming one of the most popular ships in SVS for obvious reasons: An explosive broadside, the speed of a war sloop, and only one less deck cannon on each side. The main drawback is the low health.

While this may be true, I'd be willing to bet that those explosives would come right out of your cannon stash, allowing you only 12 shots.

I seriously doubt that if these ships do come out with specialized broadsides, it'd be an endless amount; that would make sailing/SVS far too easy. The concept still excites me though.

Roger Sharkshot 09-28-2010 09:55 PM

or they could raise ur 12 shots or they could make each broadside count won shot

Mason 09-28-2010 09:58 PM

Quote:

Originally Posted by Stephen O'Malley (Post 258423)
While this may be true, I'd be willing to bet that those explosives would come right out of your cannon stash, allowing you only 12 shots.

I seriously doubt that if these ships do come out with specialized broadsides, it'd be an endless amount; that would make sailing/SVS far too easy. The concept still excites me though.

Maybe you'd have to buy broadsides separately from cannon ammo? Like, buy this many fury broadsides. That many explosive broadsides, etc.

Tiberius Fireskull 09-28-2010 11:51 PM

I seriously get the feeling that these aren't the final names for the ships... but I could be wrong...

SOTL will replace my War Galleon, Cerberus will replace my War Sloop, and Warlord will replace my War Frigate.

CarribeanThunder 09-29-2010 12:30 AM

Quote:

Originally Posted by Mason (Post 257690)
5. 4 holes in the wall from when there were cannons there.
4. 4 holes in teh wall from when there were cannons there.
Well, it's part of the ship's design.

Quote:

Originally Posted by Mason (Post 258400)
You think my case for the new ships having ammo broadsides makes sense?
I do for sure - each of those five ships have a different broadside type, so it would actually make sense.

Quote:

Originally Posted by Mason (Post 258413)
I'd imagine the Cerberus would be extremely popular in SVS. Definitely.
No player ship could have a large amount of health left after being hit with 7 player explosives. I'm fine with it coming from a Behemoth while using a War Sloop.
NPC explosives only do like 1,500-2,000 damage each.
I kind of disagree - the damage received by an Explosive user more so depends on your levels (Notoriety and Sailing).

Quote:

Originally Posted by Stephen O'Malley (Post 258423)
While this may be true, I'd be willing to bet that those explosives would come right out of your cannon stash, allowing you only 12 shots.
I don't think so. If it comes out of your own Explosives, then that means you HAVE to know Explosive to use the Cerberus's Explosive Broadsides. If not, it defeats the purpose of having it.
Same thing with the other 4.


I seriously doubt that if these ships do come out with specialized broadsides, it'd be an endless amount; that would make sailing/SVS far too easy. The concept still excites me though.
Like I said, if it's not an endless amount, or it's own seperate pouch - say, Broadside Ammo Pouch - then you'd HAVE to have Lv17 cannons, and would have to know Explosive in order to use the Explosive Broadsides.

Just my thoughts - don't take this personal.
Ship Of The Line replaces War Frigate.
Cerberus replaces War Galleon.
Nothing replaces War Sloop.

Mason 09-29-2010 12:40 AM

Quote:

Originally Posted by CarribeanThunder (Post 258611)
Just my thoughts - don't take this personal.
Ship Of The Line replaces War Frigate.
Cerberus replaces War Galleon.
Nothing replaces War Sloop.

I think that from a logical standpoint, it would make more sense for the Ship of the Line to replace you War Galleon and Cerberus your War Frigate. The reason being that Ship of the Line is effectively a superior version of the War Galleon. Anybody care to guess when these new ships will actually come out? I also wonder what the lore behind it will be.

CarribeanThunder 09-29-2010 01:24 AM

Quote:

Originally Posted by Mason (Post 258617)
I think that from a logical standpoint, it would make more sense for the Ship of the Line to replace you War Galleon and Cerberus your War Frigate. The reason being that Ship of the Line is effectively a superior version of the War Galleon. Anybody care to guess when these new ships will actually come out? I also wonder what the lore behind it will be.

My War Frigate, the Shadow Cobra, is the star of my ships. I'll "upgrade" my War Frigate so it's a Ship Of The Line. I rarely use my War Galleon, so that's why I'll be getting a Cerberus. I use my War Sloop, the Dark Cobra, for Fleets and such. The Cerberus will be for other stuff, such as fooling around with bombs.

Also, it's a slim, but possible chance that it MAY come out by the end of the year.
Anything is possible. Except for what's not possible.

Mason 09-29-2010 02:29 AM

Quote:

Originally Posted by CarribeanThunder (Post 258644)
My War Frigate, the Shadow Cobra, is the star of my ships. I'll "upgrade" my War Frigate so it's a Ship Of The Line. I rarely use my War Galleon, so that's why I'll be getting a Cerberus. I use my War Sloop, the Dark Cobra, for Fleets and such. The Cerberus will be for other stuff, such as fooling around with bombs.

Also, it's a slim, but possible chance that it MAY come out by the end of the year.
Anything is possible. Except for what's not possible.

I was hoping they'd be released in October, seeing as it is logically the next major update. But why not use the Cerberus for for fleets and stuff?

CarribeanThunder 09-29-2010 02:46 AM

Quote:

Originally Posted by Mason (Post 258684)
I was hoping they'd be released in October, seeing as it is logically the next major update. But why not use the Cerberus for for fleets and stuff?

Fleets, as you know, are strong. They easily damage my War Sloop. A War Sloop has 7,200 HP.
Last I remember, the Cerberus had 1,200. It's useable, but risky.

And, well, it might be October too, but I'm just not sure of that...
It could be any time - the sooner, the better, though.

Mason 09-29-2010 03:06 AM

Quote:

Originally Posted by CarribeanThunder (Post 258700)
Fleets, as you know, are strong. They easily damage my War Sloop. A War Sloop has 7,200 HP.
Last I remember, the Cerberus had 1,200. It's useable, but risky.

And, well, it might be October too, but I'm just not sure of that...
It could be any time - the sooner, the better, though.

Cerberus had 3,000. As for the sooner the better... well, I actually want about 2 weeks to build up gold and level my sailing on test first. Then release them! But it would be cool if you had to do a quest for them.

CarribeanThunder 09-29-2010 03:27 AM

I meant "the sooner the better" in terms of yays, oohs and ahhs.

Oh, so then which one was it that had the 1,200 HP? Was it the Kingfisher, then?

Either way, I'll be purchasing those ships when I get the chance. Hopefully, in order to allow us to properly test these ships, Disney will give us a way to get some free gold easily - like, say, a dude who has way too much gold in his pockets.

Mason 09-29-2010 03:36 AM

Quote:

Originally Posted by CarribeanThunder (Post 258774)
I meant "the sooner the better" in terms of yays, oohs and ahhs.

Oh, so then which one was it that had the 1,200 HP? Was it the Kingfisher, then?

Either way, I'll be purchasing those ships when I get the chance. Hopefully, in order to allow us to properly test these ships, Disney will give us a way to get some free gold easily - like, say, a dude who has way too much gold in his pockets.

Yes, it was Kingfisher. And I don't think we should get the gold easy. These ships should be super expensive, which they already are, and require high level sailing.

Stephen O'Malley 09-29-2010 03:58 AM

Quote:

Originally Posted by CarribeanThunder (Post 258611)
JI don't think so. If it comes out of your own Explosives, then that means you HAVE to know Explosive to use the Cerberus's Explosive Broadsides. If not, it defeats the purpose of having it.
Same thing with the other 4.

Like I said, if it's not an endless amount, or it's own seperate pouch - say, Broadside Ammo Pouch - then you'd HAVE to have Lv17 cannons, and would have to know Explosive in order to use the Explosive Broadsides.

Another pouch? Sounds fair enough.

I already know you need to be level X to have Y shot. I posted under the presumption that you would have said shots already. The reason why I brought up them being connected like that is because the more skill you have on your cannon ball, the stronger your broadsides are in sailing. I would think that to keep consistency, IF Disney comes out with these ships and specialized shots, the same concept would be applied across the game.

Mason 09-29-2010 04:18 AM

I think that overall, the best systems would be either plain unlimited or use broadside pouches. But then again, maybe unlimited of the ammo is part of the price? Also, maybe the ammo affects the recharge rate?

Captain Sureshot 09-29-2010 07:42 AM

Regarding broadsides, I don't think there will be any purchase of additional ammo necessary to restock. I believe that the devs are balancing the more powerful broadsides of the upcoming ships with other attributes, like strength of hull and broadside recharge time. And of course the more expensive ships will be more powerful (in SvS) than the less expensive ones - otherwise there wouldn't be much point in paying more for a ship. Now if I only had 250000 for a Juggernaut lol...

CarribeanThunder 09-30-2010 03:21 AM

Quote:

Originally Posted by Captain Sureshot (Post 258864)
Regarding broadsides, I don't think there will be any purchase of additional ammo necessary to restock. I believe that the devs are balancing the more powerful broadsides of the upcoming ships with other attributes, like strength of hull and broadside recharge time. And of course the more expensive ships will be more powerful (in SvS) than the less expensive ones - otherwise there wouldn't be much point in paying more for a ship. Now if I only had 250000 for a Juggernaut lol...

I'd pay 400,000 for an EITC Juggernaut...

....800,000 for an EITC Tyrant.....

Tiberius Fireskull 09-30-2010 03:34 AM

Quote:

Originally Posted by CarribeanThunder (Post 258911)
I'd pay 400,000 for an EITC Juggernaut...

....800,000 for an EITC Tyrant.....

...and 1,200,000 for an Intrepid....

Mason 09-30-2010 01:25 PM

Quote:

Originally Posted by Davy Fireskull (Post 258934)
...and 1,200,000 for an Intrepid....

So you'd pay an extra 1,000,000 just for EITC colors?

Midhav 10-01-2010 04:50 AM

lol nice one. I think he's referring to the fact that they have broadsides of firebrand?

Mason 10-01-2010 05:02 AM

Quote:

Originally Posted by Midhav (Post 259492)
lol nice one. I think he's referring to the fact that they have broadsides of firebrand?

That's what the Warlord's for. Besides, Intrepid has Firebrand on deck cannons and round shot for broadsides, I believe. Leviathan, though, has a Firebrand broadside. Believe me, I made sure I got the information so I could fix all the assumptions on the wiki.

CarribeanThunder 10-03-2010 06:21 AM

Quote:

Originally Posted by Mason (Post 259502)
That's what the Warlord's for. Besides, Intrepid has Firebrand on deck cannons and round shot for broadsides, I believe. Leviathan, though, has a Firebrand broadside. Believe me, I made sure I got the information so I could fix all the assumptions on the wiki.

Yes, you are correct about the Intrepid's ammo.
....I just wonder who the person was that said Ships Of The Line were Lv79-85 - way off, because no ship has a level range of more than 4 different levels...

Mason 10-03-2010 07:26 AM

Maybe if we are lucky, we'll see them on test soon. Now that Raven's Cove is out of the way, the new ships logically seem like the next thing.

jolly richard 10-21-2010 03:41 AM

i'm probably just going to buy a ship of the line and stick with it,by the time you fire 2 broadsides with the others your gonna be sunk...and if you think about it you'll end up doing the same damage with a ship without a special broadside based on how long your gonna last

CarribeanThunder 10-21-2010 03:56 AM

Quote:

Originally Posted by jolly richard (Post 267480)
i'm probably just going to buy a ship of the line and stick with it,by the time you fire 2 broadsides with the others your gonna be sunk...and if you think about it you'll end up doing the same damage with a ship without a special broadside based on how long your gonna last

Depends on whether or not you have agility skills - of which I have :D
However, I agree. A Ship of the Line, being the ship with very strong hull panels, will survive for a long time. Your crew will have lots of time to deal damage. The downside is its speed and large hull, making it difficult to be able to dodge oncoming enemy fire. If you can work around it, though, the Ship of the Line is definitely the best choice for Fleets - with the War Sloop being in second (first, in my opinion).

Mason 10-21-2010 04:30 AM

Quote:

Originally Posted by CarribeanThunder (Post 267484)
Depends on whether or not you have agility skills - of which I have :D
However, I agree. A Ship of the Line, being the ship with very strong hull panels, will survive for a long time. Your crew will have lots of time to deal damage. The downside is its speed and large hull, making it difficult to be able to dodge oncoming enemy fire. If you can work around it, though, the Ship of the Line is definitely the best choice for Fleets - with the War Sloop being in second (first, in my opinion).

Ship of the line is terrible against fleets. Well, EITC fleets. It is so hard to avoid enemy shots that the ship's health goes down quite quickly. I speak from experience.

kafufle 10-24-2010 05:18 PM

got an idea
 
i thought because one potco dev said when we unlease something for unlimited we try and release something for basic does this mean when all unlimited players suddenly got all these new ships the basic members will get light frigate and normal type ships i think that would make sense what do you think

ps ill have a sotl

Tiberius Fireskull 10-24-2010 05:22 PM

I dunno Kafufle, but here is my thought.

They probably won't let them have normal class, but maybe they will allow them to have the Light Frigate, and maybe make other Light classes that will be available to them.


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