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-   -   Another SvS isle? (https://www.piratesonlineforums.com/forums/showthread.php?t=25162)

leo 06-10-2011 03:21 AM

Another SvS isle?
 
I think its time for Disney to add a third SvS isle. In the latest movie we saw Barbossa as a English Privateer. During the pirate era in which we play pirates online, there was also the VOC or the Dutch East India Company. I think one of the two would be a great addition to SvS meaning a third team with a third Isle which represents the Dutch or the British...

Any other opinions?

The Stealthy Pirate 06-10-2011 04:16 AM

I think they should. I mean playing French or Spanish does get a little boring... (Tell you the truth, I dont like any of 'em)So I think they should add a British SvS island, and maybe make the quests a little different, since we know what to expect...

Cannonfury 06-10-2011 04:18 AM

Its boring because there isnt that many ships out, they need to up the number of ships that can be out there.

Tiberius Fireskull 06-10-2011 04:21 AM

I'm not so sure about England... but it could work. The main reason being that we are pirates and the British Royal Navy is prowling around these waters, and hates our guts haha. Although perhaps it could be done. I don't really see very much wrong with it.

I say yes. I don't see why we shouldn't have one or two more SvS islands to play for. The more teams, the better. The only problem I forsee is that there will be more space for SvSers, so it may lag badly in the area where most ships will do battle, but that isn't too bad. Perhaps they could add two new SvS islands, but in a different part of the Caribbean, so the SvS ships aren't all clustered in one area.

Some ideas that could be used for factions could be British or Dutch, like you said. They could mayble also use Portuguese, as they were a power in those days. Perhaps they could even consider an Arabian nation or an Asian one (Singapore, maybe? They weren't a huge power though, as far as I know.)

leo 06-10-2011 04:31 AM

Quote:

Originally Posted by Cannonfury (Post 330722)
Its boring because there isnt that many ships out, they need to up the number of ships that can be out there.

Well...A third team would solve that problem since there would be a maximum of 30 ships out instead of 20 that are now(10 on each side)

SEAKING23 06-10-2011 05:22 AM

Quote:

Originally Posted by Davy Fireskull (Post 330723)
I'm not so sure about England... but it could work. The main reason being that we are pirates and the British Royal Navy is prowling around these waters, and hates our guts haha. Although perhaps it could be done. I don't really see very much wrong with it.

I say yes. I don't see why we shouldn't have one or two more SvS islands to play for. The more teams, the better. The only problem I forsee is that there will be more space for SvSers, so it may lag badly in the area where most ships will do battle, but that isn't too bad. Perhaps they could add two new SvS islands, but in a different part of the Caribbean, so the SvS ships aren't all clustered in one area.

Some ideas that could be used for factions could be British or Dutch, like you said. They could mayble also use Portuguese, as they were a power in those days. Perhaps they could even consider an Arabian nation or an Asian one (Singapore, maybe? They weren't a huge power though, as far as I know.)

You know, there was a Arabian pirate nation in North Africa. It was called the Barabary Coast, and the pirates from it were called the Barabary Croshairs. Those Silver Freeze ye got probably came from North Africa. As far as i know, though, they never were a power in the Caribbean, but in the Mediterranean their reputation was well known.
It would be nice to have a certain type of ship you can use for each SVS faction - say, if they added a Barbary Coast faction you could use Xebecs, for China you'd have Junks, and so on.

finn 06-10-2011 06:17 AM

definitly and when they do that it would be nice if they put a multi team chat in which they could team up against the other teams

but what davy said about the different locations i strongly disagree because that would separtate pirates who are svsing even more and since there isnt as many pirates doing it in the first place its not as fun.
if its too laggy on test and pirates are complaining dont do it but do not separate the islands

so i say Maybe(Explain) ;)

Captain Sharktooth 06-10-2011 06:33 AM

I said maybe because it would be nice to have a third SvS isle, but there aren't a whole lot of people who regularly SvS, and a lot of them are spread out through all the servers. Maybe make it so you can only SvS on certain servers?

leo 06-11-2011 08:00 PM

Quote:

Originally Posted by Captain Sharktooth (Post 330733)
I said maybe because it would be nice to have a third SvS isle, but there aren't a whole lot of people who regularly SvS, and a lot of them are spread out through all the servers. Maybe make it so you can only SvS on certain servers?

I agree with part of that. There aren't a whole lot of people who SvS regularly Compared to the amount of players who play the game. Also Andaba (and sometimes Abassa/andoso) are always busy with SvS so SvSers are not really that spread out.

bostonceltics137 06-26-2011 07:28 AM

I definitely think they need to make some kind of change to Svs because it seems like it has become less popular than it was about 2 years ago when i used to play (if i remember correctly). Another isle sounds awesome.

Piratesonlineisfun 08-04-2011 07:59 AM

I think they should have a British island, but then that would lead to some major changes too, for instance like you wouldn't be able to attack British ships and they wouldn't attack you ( as you have the British flags ) but still i'm fine currently with the current isles but in my opinion, there should be a open world combat server where any pirate you see you can kill and any pirate ship you see you can sink.

Chalupa 11-22-2011 02:32 AM

I think adding another SvS isle would make SvS much more complex and would make it take much more skill to win, rather than how it is now.

Makeo 11-22-2011 03:21 AM

Totally disagree on this. It would be fun, but oh my, the lag, lag, LAG! And besides, svsing on andaba/abassa wouldn't be fun anymore, to many people swarming you. To complex anyways.

Crimson Rose 01-22-2012 06:27 PM

Personally I think that Cuba should be the Spanish privateering base, since it was the main Spanish base in the Caribbean. Have the British capture the present Spanish base and set it up as their own. Three-way battles could be interesting.

However, privateering should not be mandatory. I landed on the French base just to see what it was like, talked to a few NPCs to see if there were any interesting quests, and suddenly I'm a privateer. I didn't even have the chance to refuse. Howcome?

Many days later I was out hunting phantom ships for a quest. I sunk one, then put into the Spanish island for repairs. I talked to no one except the shipwright. As I left the island I discovered I'd been dragooned as a privateer.

I managed to sink another phantom, but I was close to sinking. As I was heading for shore, I was set on by 3 French privateers. I didn't fire back but headed for the closest big island. Made it by superb sailing, only to be told, " You can't anchor, you're in the middle of a battle." No I'm not.

Needless to say they sank me.

Why was I automatically a privateer? Why didn't I have the chance to refuse? Someone didn't think this out fully.

Kale Grayhand 01-22-2012 08:54 PM

Quote:

Originally Posted by Crimson Rose (Post 362404)
Personally I think that Cuba should be the Spanish privateering base, since it was the main Spanish base in the Caribbean. Have the British capture the present Spanish base and set it up as their own. Three-way battles could be interesting.

However, privateering should not be mandatory. I landed on the French base just to see what it was like, talked to a few NPCs to see if there were any interesting quests, and suddenly I'm a privateer. I didn't even have the chance to refuse. Howcome?

Many days later I was out hunting phantom ships for a quest. I sunk one, then put into the Spanish island for repairs. I talked to no one except the shipwright. As I left the island I discovered I'd been dragooned as a privateer.

I managed to sink another phantom, but I was close to sinking. As I was heading for shore, I was set on by 3 French privateers. I didn't fire back but headed for the closest big island. Made it by superb sailing, only to be told, " You can't anchor, you're in the middle of a battle." No I'm not.

Needless to say they sank me.

Why was I automatically a privateer? Why didn't I have the chance to refuse? Someone didn't think this out fully.

The game automatically makes you a privateer as soon as you set foot on a privateering isle. So if you don't want to engage in svs, teleport to another non-svs isle and launch your ship from there.

Crimson Rose 01-23-2012 03:24 AM

Quote:

Originally Posted by Kale Grayhand (Post 362418)
... teleport to another non-svs isle and launch your ship from there.

Or sail as fast as you can to the nearest non-privateering island and dock ASAP.

Crimson Rose

static156 01-23-2012 04:18 AM

I think another side would be perfect the more ships for the spanish to sink the better!!!

Mark Stormtimbers 04-24-2012 04:58 AM

I would like the option to fight as the English.

Crimson Rose 04-24-2012 03:32 PM

Twice now I have been sailing between Cuba and Port Royal and I have seen a blackish shape for a half a second before it blinks out. It looks like a small fortress taking up almost all of a volcanic outcropping jutting out of the water.

That does not seem the right place for a new island. Is my imagination running rampant or something? Is this a ghost of an old island?

(Since Tortuga and Port Royal were both south of Cuba, the geography of POTCO is highly suspect anyway, so it is as good a location as any other, I guess.)

Crimson Rose

Platinum Pirate 04-24-2012 06:55 PM

rofl, I think I saw it too when we were last crewed together Crimson. Maybe I'm wrong. I simply thought it was a bug because Port Royal was missing altogether. I kept seeing it pop out several times or blinking as it were, and it never corrected itself after we landed. It's fine now. I'll log in shortly to investigate this mystery. o_0

On topic, SvS is no longer great. Yeah sure we have Infamy Points to gain, a couple of quests to complete, and a rank to show off our achievements every where we go, but truth be told, it's time for POTCO to fix it by putting it in a separate server. Once they do that, then they can add a third island and perhaps a fourth. We don't need it in normal servers anymore. It was great to see, when it first debut, all those Spanish and French sails. The only way to have a different sail was to privateer. With ship customization finally out, those privateering sails lost their luster as pirate ship after pirate ship are hoisting their own colors. And it's no mystery as to why the lag becomes incredibly horrid when SvS happens, even on a quiet server.

I loved what POTCO has finally done and await, like many of you, to see what the Grog is for. Having all PvPs, including SvSs, in separate servers is the next best move imho. I understand if you all like it 'as is'.

SuperBadger 12-31-2012 11:29 PM

I like the idea of a dedicated privateer server. I'd also like a new nation or two. I'd go with the Netherlands. Dutchman "pwnage"! Portugal would be a good accession too. I oppose the addition of England; the Royal Navy is already part of many aspects of this game.

Bubbazeke707 01-01-2013 12:19 AM

Earlier I heard about people wanting to go out any island on any server and sink anybody. Won't work well for people just going and looting, then loosing all their loot. Or the lower levels won't ever level up on sailing much because the war ships always come for them. Imagine you just got your first Light Sloop, your excited for just entering the game and wanting to see Captain Jack again. You come out of Port Royal, and you get a fury broadside and you sink. I bet you'd be thinking ' Man this game stinks. ':xangry:

SuperBadger 01-01-2013 02:05 AM

Quote:

Originally Posted by Bubbazeke707 (Post 377827)
Imagine you just got your first Light Sloop, your excited for just entering the game and wanting to see Captain Jack again. You come out of Port Royal, and you get a fury broadside and you sink. I bet you'd be thinking ' Man this game stinks. ':xangry:

LOL reminds me of when I started playing. Had no idea I'd be attacked by a Death Omen :xshocked: I can only imagine the results of letting players attack each other outside of PvP/SvS. Another idea I had about privateering: what if ships had to be boarded like flagship. Now, I realize the obvious drawbacks, but it could be interesting. If attacking crew wins, it behaves like normal flagships, with the crew returning to their ship. If defenders win, I don't know. It wouldn't work to let them take the attackers' ship, since you respawn in SvS. Maybe defending ship survives by virtue of salvage? Probably to complicated for PotCO, but a boy can dream.

Platinum Pirate 01-12-2013 03:19 PM

A lot of us keep dreaming and isn't Disney THE place where all ours dreams come true? Sorry if you're hearing the tune like I am right now lol.

They can put all things PvP/SvS in a separate server. The ocean itself where the duel will happen can look different and should really along with the size itself. That ocean should be considerably smaller. Even the islands will get an extreme makeover along with the rules. For example, when you privateer for one of them, all your pirates on that same account can only privateer for that country for 24 hours straight. It's quite ridiculous to see players switch to the winning side so readily when playing SvS. I also highly doubt players can do the Bounty Swap anymore either in this new environment.

I can see two whole new nations involved for a total of four. Singapore being one of them that's for sure. Each one would be located at their own corner of the map. The free for all battle can take place in the middle. No need to put some silly invisible shield around each vessel anymore when docked. Instead the shield walls off each territory. Must pass through the shield to engage the others. Can't use your territory to shoot safely from behind the shield either. aww

However, the new shield drops during special event moments when a nation is permitted to invade the territory. I honestly see more dynamic play in such a new environment. I can see boarding one another's ships as well. During a Muertos Moon I see players walking underwater and doing battle there. It really has potential. And how I wish upon that star to make it so...

Bubbazeke707 01-15-2013 10:37 PM

I found something that would HAVE to come with an update such as this, or some people would get so mad. A guild war server, unlimited soldiers, possibly prize money. Is they don't want riots in potco making more people quit, I advise that they let out both at the same time. Though it would demolish peoples ego, causeing them to quit, it don't look as bad as six guilds quitting rather than one.:sadmh9:


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