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Didnt pirates say the update would be avaliable by now..?
<=O ive waited nearly 3 years for this update i cant wait any longer DX
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They might be waiting till after the Muetros Moon thing is over this month.
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What update are you talking about? The ship customization update that may be in the works?
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Pirate's never confirmed anything close to a release date. Early on they said on their Youtube channel that they would attempt to get it done by the end of September, but I believe a week or two ago they said that they had delayed the update a little bit so that they could work out the kinks, and add new features that were not seen in the video they released. So, patience should be given to them in return for a worth-while update.
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I was checking the YouTube page comments and thought this one was a good statement.
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Aye, and remember it's no picnic creating a brilliant update. We don't know how long they've been working on the update, but I'm certain that they haven't been doing it for three years. If you have been waiting that long for this, I'm sure a few weeks will be fine. And why start ranting about it when you know it's coming? Mustn't rush them - you remember what happened with the SOTL.
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The bug where the "Potions" activity doesn't reward you any Notoriety points or "Potions" experience if you have the max amount of a potion and try to craft it again, still exists in the game from 3 updates ago.
I'm not sure how they could miss this. |
They just guesstimated, who knows how long it will really take them...
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I think they should release things one at a time, not all in 1 update. That way, we can get things to play with sooner, without having the quality lowered.
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It's been 3 months since new content was added. My patience is still dwindling... |
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A sneak peek or a blog post for players to ask questions to the developers and get some answered in the next post or something. That would be great, however, I must stop fantasizing. |
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Panda 3D was created by disney then transferred over to a college for it to be maintained. It wasn't properly documented, which might explain why it's more lag in unusually settings/locations. |
Forget Customization... we were promised Chapter 2 and beyond nearly 4 years ago.
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ding ding ding... we have a winner. That's why I am not a member anymore after 3 1/2 years, I am sick and tired of waiting for real game content. Ship customization while nice ...yawn, whoopee pirates get to sail new ships in the same old world with the same old storyline from the beginning. |
That's probably why they're taking "longer than usual" to release this update. It will probably include a clue on Chapter 2. ;) I could be wrong, but I hope I'm right.
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Such as:
Can't have much trust into a game engine that was entirely free to begin with. Especially when it's outdated (Panda 3D doesn't compete with any other game engines today's market uses besides Alice, which is a little poorer than Panda) |
That's why I don't get excited about rumors. Once things are released for Test that's when I know things are coming.
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It worries me because I'm afraid that (Content goes here) is the final product and won't see any other major changes within it. It disappoints and scares me sometimes what they're doing as a big business. |
Test was intended for players to help by point out the flaws of whatever content. That way the Dev teams could fix and improve the content. And it worked for a time. Now it's more of a bragging tool.
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Yeah, so they use it more to brag than to ask players what they liked or disliked in a survey, explain what they plan on improving on or top priorities are for the game, etc. |
Anyone know if they'll be lifting the notoriety cap? I'd like to see that.
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The problem with the style that Pirates Online has it setup is that it doesn't trigger a new frame before the previous one is close to finishing. I know I said that sentence wrong, so I'll just use an example: Frame 1 Duration: 5 seconds Attack: Cleave (Timer of 4 seconds goes here after Frame 1 has been excuted so the enemies don't stop moving and trigger the following frame 2) Frame 2 Duration: 3 seconds Attack: Sweep (Timer of 2 seconds goes here after Frame 2 excution so enemies don't stop moving) Conclusion: Do you see where I am going with this? They need to redo the leveling experience if they don't want people to feel like they have to struggle so much on a family-show rated game. |
I heard there was no customization. I thought the colors came from each update, and were specific to the updates.
Also, i think we need more levels. Increase it to max. 75, people'll go wild. Make it so that each level will take maybe 3 weeks. It'll keep people on enough. When pirates are tired of that, add a boss at Tormenta. They should take it one step at a time, instead of a huge update every year. |
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We need more activities and tough islands to explore. We need Dungeons to conquer in parties of 4 and earn party exp and find treasure, spirits, etc. We need more leisure activities like capture the flag or tower defense or checkers in the tavern and PvP areas. Stuff like this, called end-game content. Here's a link to my idea of an achievement system only unlocked after you hit level cap in the current patch: Achievement System This will obviously be enough to keep mastered pirates playing for a year or 2 more after they mastered. |
None of us really know, considering none of us made the game, but we were just guessing on when it will come out because we can't wait either.
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Panda3D? Oh yeah, that simplified engine that runs on C++
Let me express what I'm thinking in simplified C++: //updates will be presented in form of vague release dates and uncertain time schedules. Whenever we say September, we mean next year, or never! g_updateschedule not_coming_soon ent_status waiting for updates BIND[g_all] //interesting new enemeis? NPC_ent_interest 0 NPC_spawn_location unbelievable d_enemy_stupidity high g_postlevel50replayvalue low Level_cap 50 Weapons_status ok //POTCO will stay this way as long as 51$ per month payment is not exceeded. //Oh, and how could I forget this!?!? 4CwWN5JRVd1L60Cqed1L+Y0ayYhTeqA75b7SN9skgx/lEYfhnz51t69wgHc5/j7BdNB6/PA6l61kx3gKMAij3isNk4wVwXWXUH+3QqA2suQrH2mZY0QNroH zUNYE8HQScCkZSjIc0HW6a8++aGM2ynyhZoA4GKu7aBb7JCzTw rV+evIHPdRDOJ/jUQ8AuhgpMIcXm/lbRFRdj0GSJHHwKuJvzJOJCN8hEIxPO4jszLH6ev3Evm0qnbRA tJ+fdEfKHMvGSGDYHuwd2ianj1XuxPUjKsAnyYbJos4Utg4kh9 TuxupStBPYXDNBObd+9ytCda+2L/Bh/Jt/xph1o5BX0pr7Z0J+khfM9qzSSFT94MIwHimCchZIqOhUYHUaa9 YgrAVuqR4iKhIO6yNtWdlNAlkA32W8gI2rE7ekrkICWXEKnx2a ckEQFDbKF/pKHniXlI/FmokcQQVUPJlhhaA8oN0MBgfhPbiHFO2uOawqKbwghuSKFrYXC mqE1Wd0CVWdX/IqszFivQKqHo4Nw9ewelL36w3oPtsCKnRstcN9UiYKpk0QkZfJ 81bMLYJ0xW3J06AUW6jgAcyBwpxju50l5zRbPREsf+TH62Qtxs UrzMB1pqv9DtpzL88ev7V0+9UPV |
Agree with all the above comments.
Does anyone get the feeling that Pirates has been consigned to the rather dusty, back shelf of a seldom used cupboard? |
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Honestly, if you guys never spoken negativity about a project that's in a "depression" or "standstill" position, how will they realize that and make any dramatic change if you guys don't demand or request it enough? This world doesn't revolve around positive comments all the time. There's always something wrong with everything. I don't apologize when I rant about Disney because I know they're doing something wrong with the project and support treatment (IE. denying requests to respond to e-mail or live chat and transfer and other stuff) I've played for 2 years and know Disney is losing their mojo as each 6 months passes. Here's a map of the change: (coming soon) |
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