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-   -   Release Notes - October 18 & 19, 2007 (https://www.piratesonlineforums.com/forums/showthread.php?t=1634)

Pirate Funnymush 10-20-2007 08:20 AM

Release Notes - October 18 & 19, 2007
 
Release Notes - October 19, 2007
  • Resolved a prevalent sailing crash introduced in version 1.0.10.11 of the release notes
  • Players no longer have to fear other player's voodoo dolls
  • Loading screen pictures have been restored
  • Kingshead bridge and pier have been restored
  • The tutorial Sea Chest icon's texture has been restored

Release Notes - October 18, 2007
  • Optimized AI to reduce latency and lag
  • Added several Flagship fixes
  • Improved the projectile collision system (relating to cannon balls)
  • Increased rewards for higher level quests
  • Polished some rough edges around the PVP system
  • Repaired several poker related crashes
  • Removed backgrounds from the Compass
  • Updated chat panel GUI for "SpeedChat-only" mode
  • Fixed a number of pirate creation crashes
  • Resolved several teleport-related issues
  • Updated numerous models throughout the game
  • Some quests can now only be completed once
  • Enemies now chase pirates more aggressively
  • Walking back from Pantano River no longer dumps you in the ocean
  • Nametags have been updated:
    • They are now visible
    • Guild name is displayed as well
    • Founder status icon added
  • Navy officers now hold their swords correctly
  • Cannon icon is now visible at the ammunition store
  • Take Aim skill slows a player down when being used

http://apps.pirates.go.com/pirates/v2/index?pageId=release_notes#/v2/content_html/news/releasenotes.html

Bluesaucer 10-22-2007 06:27 PM

Hmm.. I'm wondering what they mean by " Players no longer have to fear other player's voodoo dolls ". We feared voodoo dolls?

Pirate Funnymush 10-22-2007 10:16 PM

I was wondering the same thing bluesaucer.

Colombiano 10-23-2007 02:27 AM

Quote:

Originally Posted by Bluesaucer (Post 12051)
Hmm.. I'm wondering what they mean by " Players no longer have to fear other player's voodoo dolls ". We feared voodoo dolls?

I third this. I don't get it.

SymmetricSilentSoldier 10-23-2007 05:34 PM

Quote:

Originally Posted by Colombiano (Post 12065)
I third this. I don't get it.

Before the update people could attune their voodoo doll to you which minuses 1 health point each time so players kept pressing it and you would lose a lot of health.


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