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I'm not sure what you mean by "successful event" - perhaps that people had some fun? That some people won some of my gold at the poker tables? (Thank you all, BTW!)
I'm not convinced it is even possible to have a glitch-free SvS match. The server-side lag is beyond abominable. Even with allowing firebrand in this past event, I never once saw client-side lag. What I did see, was that whenever two people with shrapnel hit an enemy boat, that boat locks up, 100% immobile. (That, apparently, was what was causing the violations of rule #12 above.)
If I try this again (unlikely, considering how poorly this worked,) then it will be for something like LEVEL 10 PIRATES AND BELOW ONLY. But given what happened when everyone was using only round shot, I doubt even that would make for a glitch-free SvS match...probably see other strange server-side lockups as soon as there were 4 or more people.
The event was successful, in that it showed that glitch-free SvS, is an oxymoron. I can still dream, though.
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