Quote:
Originally Posted by Arioch
The reason there is low bounty out there is everyone is sinking so much. If everyone used MY method instead of YOURS they would be worth 100 gold bounty per pirate which would be 900 gold for a full war sloop initial bounty.
The main REASON there is very very very little loot in SVS starting out is DISNEY made it nearly a zero negative impact when your ship sinks. The cost to repair or replace a ship ANY ship is so little that everyone treats their ships like disposable lighters.
Easily replaced. I believe if your ships sinks you should have to cough up the full replacement cost. If you had to shell out $20,000 gold every time your war sloop sank you would think twice about making a poor tactical decision.
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Well, on that, I mainly agree with you. However, you must be careful not to call it
MY method; as I said, it was a tactic that became crystal clear during the official SvS contest. Be that as it may, it is foolish to hope that the game rules would magically be upended overnight. Playing the game with "your" tactics under the current constraints, is an exercise in folly.
That is, since there
is no penalty for sinking when leaving, it is only hurting "you" to not leave the bounty in-game. Your next "starting" bounty becomes only a tiny fraction of the bounty that
would have been left in-game. And cumulative
score is therefore lower for you. (Remember that the official SvS contest rankings, were a cumulative tally of
scores.)
Perhaps it would help you understand, if you looked at it as a "gold-farming" exercise. If you SvS for 5 hours and never sink, your bounty when you steal the gold from the game is what, 4,000-5,000? In that case, your total gold gained for the 5 hours is 4-5k. If you traded bounty every 15 minutes during that time (instead of cowardly hiding the entire time) the total gold your pirate gains during that same time period is 20,000 to 25,000. (And your
score, then, on leaving, is also approximately 20,000 to 25,000.) If you
directly trade bounty with a friend at specific locations, (instead of letting it be lost in normal battle to anyone that comes) then those numbers are 50,000-100,000 for that same 5 hour period (as we all saw, during the official SvS contest.)
Again, since the primary metric Disney uses to rank SvS players is "score" not "bounty taken out of game," it is self-defeating to "steal" the bounty by porting.
Keep track of how much gold you have before and after SvS. Then ask yourself why I
perpetually whine about being at max gold, even after giving away almost 60,000 in contest prizes, four days ago...