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Events like this are very difficult to arrange. I can't see how they will monitor the lap checkpoints (no checkpoints even indicated) so I hope they have a few tricks up their sleeves (session recording, etc.) to make this run smoothly. I hope they have a mechanism for ejecting spectators that lag-bomb with flaming skull/grenades/etc.
Be interesting to see a motion-video capture of this event...Max, any possibility you could do your thing?
I wonder if contestants will be able to enter, while in the skelly glitch. Doing a quick grave shackles might slow some opponents down.
Hmmm. If an entire guild lines up and just clicks on people as they pass by, the clickees will incur extra lag, with no visible cause. Whispers could be more than annoying, too. Likewise friend requests, crew invitations, team battle challenges...
Last edited by Edward Edgemenace; 01-16-2009 at 11:27 PM..
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