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Old 02-11-2009, 05:04 PM
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Edward Edgemenace Edward Edgemenace is offline
Has Walked The Plank!
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Quote:
Originally Posted by Sven Niscadae View Post
I didn't miss that distinction at all, Edward. You said "Cheaters using right-mouse to turn", "cheating by using mouse" when stun/grave shackles occurs. So using the mouse look feature is fine and dandy until I get stunned? I better let not touch my right mouse button, I'll be cheating then.
By calling that "cheating" I was attempting to shift focus to when it occurs in PvP: one person using keyboard vs. one person mousing. That is, exploiting the behavior to the detriment of another pirate (who read the hint "You can use WASD to move.") I don't agree with your theory that they did it that way because it was easiest: the forward backward movement looks like a much different rate of slowing than the pivoting, yet mouse slow pivoting is unaffected.

So, you found my terminology of "cheating" to be ridiculous when you didn't pick up the logical extension to PvP. Fine. But you did see the dramatic inconsistency. Fine again. In the interests of thread harmony, I'll concede that perhaps they didn't intend for the dramatic pivoting slowness on keyboard. It still is an unfair advantage - unconscious perhaps - when used against another pirate.

Quote:
Really? I was mousing around as fast as I can. Is your computer skipping a beat allowing for these extra clicks and presses to be caught? For me the game runs smooth as silk and there's absolutely no way for me to change my cannon ammo type in mid-fire without it going through the reload process.
Now, I didn't send you those specs for nothing. No, my computer is not skipping a beat or something. The first time I saw this was on cannon; the first time I did this was the day before yesterday on cannon. Pressing Ctrl THEN clicking fires more than one ammo type with some regularity. I'll experiment more with the timing to see if I can teach you how to reproduce this exploit. (Cheating...positively. The first time I saw it was when I was hit by one-of-each from a single cannon in SvS. It has been around for a while now.)

Quote:
As for the grenades, I said I was able to duplicate what you are talking about (quickly throwing multiple grenade types without waiting for a reload). The pistol, on the other hand, I can except that it made me reload after 3 shots no matter how fast I did it.
Are you saying that one also works by pressing Ctrl 2 3 4 5 6 7 without the mouse, yet stops after only 3? Maybe I tested that one incompletely, but it sounds to me like you didn't reproduce what I was describing, instead a completely different bug. Three simultaneous shots simultaneously is still wrong...each shot is supposed to wait for the "firing" animation of the previous shot. But that wasn't the exploit I was describing, merely a lightweight cousin of it? I'll test this a bunch more tonight.