Quote:
Originally Posted by Raikel
I'm guessing that's more the way to go with this, still, I do dread all the glitchers lagging up the only two Test servers we actually have.
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I haven't seen a single lag-storm on test yet. I suppose we could all
try to stress it, as a single event. But I doubt it would work with fewer than 200 lag-inducing participants. The latest GM tours had
zero cluster-lag from pirate density, from what I saw. So, I don't share your concern/worry about this at all. (Sheesh, don't you remember what Tortuga/Abassa was like a couple months back?)