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I guess the only thing left to be said about #1-3, is that it is inconsistent. Either keyboard shouldn't lock pivoting, or mouse should. One or the other is broken.
I switch from mouse to keyboard to mouse to keyboard a lot in this game. As I said above, I use the mouse unconsciously in such situations, but it is plainly an unfair advantage, when one mode of pivoting is affected while another is not. In the interest of making the game more fun, I agree it is better to call the keyboard behavior "broken."
The fire-one-of-each-ammo defects, however, are quite serious in comparison. (Shame on me, for associating them with each other.)
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