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Glitchy things like "Attunement shattered" are clearly the way Big-D intended it to be. Things that drop into outer space are not. Different ammo is supposed to be more or less effective on certain parts of a ship. Completely discarding the shots because take cover is in effect, is a bug. While it MIGHT have been excusable to allow fire-based ammo to be more effective, there is no excuse at all for all other types of ammo being rendered useless. This is especially true, with the take-cover indicator clearly specifying a partial reduction.
Even if the completely false theory about the outer hull being the 25% were true, there would be no excuse for the outer hull being invincible, which it is, to most ammo types...ONLY DURING TAKE COVER. Broadsides can hit outer hull but not round shot (nor chain nor grape...) while firebrand and explosive don't hit directly, but do do their burn damage (to the "protected" 75% no less!)
Retested just tonight, Take Cover remains completely broken.
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