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The issue with screenshots overwriting themselves (ie not changing their names) is a directx issue as far as I can tell.
Its always been that way, discovered this problem when using Vista (Laptop does not support OpenGL), and discovered the fix playing with API settings on my XP system at home.
I had the same problem, changed my API to OpenGL (which luckily my system supports), and the problem disappeared.
DX9: Press F9, immediate rename screenshot or wait a couple minutes.
OpenGL: Press F9 to your hearts content, it works as expected.
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