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The compass really needs an indicator (a notched slider or thermometer thing on the left perhaps) that shows what the zoom level currently is.
Boarding a flagship, the compass is insane, set at sea view with no way to zoom in.
Sailing without being able to see what cannons crewmembers are on, is a profound handicap.
At sea, the starting zoom being at the wrong zoom level is an amazing handicap. People today are still shooting their broadsides at very very distant enemies.
*Related: Broadsides not going as far as they were before the 2/25/2009 update - deck cannon range unaffected. (With sea compass zoomed in.)
Being able to zoom compass out to encompass the entire panoramic 3-D visual view is awesome.
On land, not being able to zoom out sufficiently, is an annoyance.
Tracking ray of light still appears on enemies that I already have engaged, as their distance is changing. Not just distracting; there is some pause while the ray of light blinks.
Compass still has no setting to let the right-mouse rotation move with (or without like it is now) the compass spinning with it.
Cannon compass still incorrectly switching to ship direction instead of 1st person perspective, with no way to turn that feature off.
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