Bravo!!... well said LadyDi,
Quote:
If you read the response you can also see that exploiting can cause very serious errors within the program.
There isn't a good excuse for not playing on test as you would on open. Playing from beginning as the game was intended.
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I often tell my Mates on test,.. play the game, level up,.. there will and may be some deviation from normal game play, but play as you would open, test as you go, this
is the game,.. not these obscure unorthodox methods like (hypothetical) "run back jump forward, slash cutlass, while simultaneously hitting F-9 while running against a wall”… sort of thing.
Every game I know of has exploits and glitches, Test was not about that, going out and finding all the out of the way crevices and obscure errors, we all know there are many to find in normal play. One could spend a career of searching for the “glitches" in a game, I know for a fact the Developers will handle all the “normal” game play errors and discrepancies long before fixing the obscure and ambiguous glitches on Test and Open. Many are not relevant to normal game at all. Furthermore I fear searching out these types of the unusual glitches is actually and inadvertently perpetuating the knowledge of such “glitches” as many others seek to duplicate what is being discovered by unusual and abnormal methods. I do not say that anyone is necessarily scheming to perpetuate these glitches, but I have heard the discussions around Abassa too many times of others teaching another of a glitch that was ”discovered”. (discovered is loosely stated)
Working these glitches as a “Testing” career or in on the open servers as stated, “causes very serious errors within the program”.
Thank you LadyDi for coming forth with this knowledge.
It may be a hard truth for some to hear,.. but I do hope all can heed it’s warning and put aside any differences.
In sincerity,
-Achilles