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Role play? A bunch of noobs SHOUTING and hurling useless voodoo and grenades while the GM act out their scene - then leave?
That's not role playing. I've done role-playing and that ain't it.
The GMs need to break up into either pairs or singles and INTERACT with the players IF role-playing is what they're after.
Otherwise, let a bunch of experienced players have the opportunity to play EITC so there are more of them and on more often. The GMs could tell those players what story elements they want to push...
Last edited by Zilly; 05-21-2009 at 03:13 PM..
Reason: Inappropriate
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