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Old 06-30-2009, 07:01 PM
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Basil Dreadflint Basil Dreadflint is offline
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IMO. If you take the cargo vessel all by yourself, then you get all the booty, obvious.

For group efforts, there would have to be a weight factor. Based on what role you play, the amount of damage you dish out, and other factors.

Examples:
1) A single ship takes on the fleet. Starts by attacking the cargo vessel from long distance. The guard ships counterattack. The solo ship weaves in and out and splits their cannons to continue to attack the cargoship, while defending themselves from the escort fleet. Meanwhile, another pirate ship sees the action and gets involved. (unasked) The first ship takes a lot of damage, but also dishes out a lot. The second ship takes little damage, but is the one who delivers the fatal shot(s) to the cargo vessel.

There would be a weight factor involved. Similar to when two or more ships attack a single enemy ship now. The one dealing the most damage gets the most REP. And boarding rights belong to the ship doing the most damage.
In this example, the first attacking ship would get full plunder, and the second ship may only get a smaller share.

2) You have formed a crew of 12. You are sailing on 3 different ships, 4 per ship, when you start your attack on a cargo fleet. The raid is successful, and since you are all the same crew and all participated in the attack, everyone gets full credit. (Or maybe one of the three ships was no help, out of position or didn't participate. Then the Captain of the crew could decide on share distribution.)


Remember, I'm shooting from the hip here. I have had the idea for awhile, just didn't post it, until I saw this thread a few days ago. Storyline wise, I think this could be a great addition to the game. Details can be worked out. It's getting someone (cough, Disney) to listen and implement that is hard.
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