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You go with the girfriend, send Pants ingame. (We all know that Pants does all the work and levelling and such, anyways.)
OK, since I already posted this for the officers. Can't have anyone say I played favorites. Here is 2 of the 3 new games for next weeks Guild night/ 250 Member Party.
Ocean TAG!
Draw an imaginary circle from PR, Devil's Anvil, Tort, Driftwood, and back to PR.
ALL SHIPS MUST STAY INSIDE THIS CIRCLE.
One person is "IT", all the rest are runners.
The runners sail in Galls and Frigates. The "IT" sails a sloop.
The goal is for the "IT" to tag a runner by ramming into them.
As each runner is tagged, they switch to an “IT”, but the original “IT” remains. The new “IT” HELPS the original one to chase the remaining ships. (Preferably, the new “ITs” change to Sloop class vessels in order to help.) This continues until there is only one runner remaining, who is then declared the winner.
If a runner is sunk by an enemy ship, they immediately become "IT".
Variation:
Once a runner is tagged, the person who was tagged becomes “IT”. They switch to a sloop and have to tag someone else.
The person who did the tag, changes to a runner and has to sail a gall or frigate.
The runners cannot port, they must always sail.
The "IT" can port at any time, and set sail from either of the 2 islands.
Little Pirates!
This game involves the little pirates doing big things!
2 pirates to a team. Any level pirates up to level 20 are fine, but the smaller, probably the better, to an extent.
Each team will have to defeat enemies much bigger than they are. The biggest difference wins.
Let's say a level 12 and a level 14 team up. Their average level is 12 + 14 = 26 / 2 = 13. They take on a level 24, and win.
24 enemy - 13 average pirate level = 11 difference points.
Next example, a level 6 and a level 9 take on a level 20 enemy and win. Their average level is 6 + 9 = 15 / 2 = 7.5
20 enemy - 7.5 average pirate level = 12.5 difference points.
The contest will run for 15 minutes. You get credit for every enemy you defeat.
Call out each enemy as you defeat them.
If either teammate goes to jail, that enemy doesn't count, even if the other teammate beats the enemy.
No screenies are required, but we do expect everyone to be honest.
No pirates above level 20 will be allowed to enter. (Level 20 is acceptable.) This prevents a level 40 and a level 2 from teaming up, averaging 21 and the level 40 goes and defeats all level 40's all by themself.
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Last edited by Basil Dreadflint; 07-30-2009 at 06:25 PM..
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