Quote:
Originally Posted by Sven Niscadae
They did that to test out the reduced (or in this case non-existent) enemy aggression. This major change, IMO, will make the game way too easy now. I sent in bug report. This isn't right at all.
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I was September of 2008 when they raised the aggression level to the level most of us are used to. I remember thinking that it made the game that much more difficult, that much more challenging. I thought I hated it but I grew used to it and, as I leveled up, appreciated it.
Now, as I walk through the Caribbean and almost nothing triggers a battle, it just feels a little empty.
And I also like the revive system but after dropping three heals on a level 2 crew mate who was playing on Isla Cangrejos (!?!) I just let her wake up in jail...The potential for abuse exists but a few gentle nudges and it will be a fine addition.