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Okay, it's late to be asking but I am sooo confused. On the Little Pirates game is the idea to cause wanton wholesale destruction of everything in sight, or to pick a target considerably bigger than you and go for that? If you get credit for every kill where you don't land in jail, how does that work against a team who takes on something twice their level and wins?
Example
Team A takes say 8 enemies, but most are only 4 to 5 levels higher than them.
Team B takes on just two guys, both of which are double their level.
Assuming both teams are level 8 average, how does that go?
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