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when players organize events it's fine, but when the game makers do it, it's lame.
Well, sort of, yes. Player organized events tend to be well thought out and fun for everyone involved. The game makers, on the other hand, pop in, spout off something scripted and riddled in chat, then spend most of the "event" being staffed or naded in a sea of lag.
I understand the role playing thing they're attempting, but it's not LEADING anywhere. I've been to every event and nothing that has been hinted at has come out. Development problems? Probably, but they can't keep saying the same things over and over and expect (some of) us not to get upset when nothing comes of it. Save the rhetoric for the grog blog Disney. If they're going to try for an in-game event, let it be something that's showing us some progress.
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As usual, Sarah and I have an accord.
I applaud The Brethren Court and other in-game-groups who attempt to create fun activities for others. It's a lot of hard work and usually a tremendously good time for all involved.
As opposed to the Black Guard events: (My own interpretation, having attended quite a few)
BG: Give us Captain Walter - you'll be rewarded!
Pirate mob: (All at once, mind you) *How do I join your guild?*Be my boyfriend*(Desolation Staff)*How do I get ur kewl jakket*(Siege Charge)*Ye be scurvy dogs - we're true to Captain Walter*DOOD WERES THE CRACEN!!!!!*(Manic cutlass brandishing)*I wanna pet!*Help me find the burried treshur on otcast*
BG: (to John Doe, the only pirate that actually tried to role-play) We've noted you as an enemy of the EITC. Beware!
(please note, all misspellings were completely intentional to demonstrate the [IMHO] pain of attending one of these events)
And I didn't even mention the mind-numbing lag. I just tried to capture a tiny portion of the (again, MHO) pandemonium that goes hand-in-hand with the role-playing events.
If you've never attended one, or if you find them enjoyable, then by all means attend and have a good time. I don't begrudge you that a bit.
But I, personally, would much prefer our devs working on content, not public relations.