I always figured if the caps were raised, we would still be considered "Pirate Masters" at level 40. Beyond level 40, say if the cap is 50 you are considered a "Pirate Lord" or something of that nature. I was hoping they would throw us a little special item or skill for hitting level 40 once the caps are changed. Now on weapons levels, I have no clue what can be done there. I would speculate possibly the skills would stay the same, but points earned beyond level 25 could be spent on more unique and special weapons... Example: One skill point beyond level 25 (lets call these master points for the example) will buy you a different style sword, pistol, or staff that has a little more damage and possibly is an odd unique color/design. Now you can spend this first master point on a weapon as soon as you get it, or save them all up for a very powerful and unique weapon. So at a special weapons shop, you could have the master weapons ranging in price from 1-5 master points to buy, and once you spend that point it is gone, you do not get to reassign them.
These are just my thoughts, it would be rather goofy to just let us add more skill points to skills, and just have all our skills full. It takes a bit of the strategy out of things.
Larence Tuppington
I never believe anything the "Game Masters" tell me....