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Brawl/Sweep/Bladestorm/Sweep--I'm thinking that the skills used to perform these should be maxed, as Brawl should be the first skill used in a duel of blades I think, with Sweep being performed second as it recharges fastest. Bladestorm for the good damage is there. Anything else should be performed with a combo. If a maxed hack could kill a person after taking so much damage, I'd max Hack. If it took a max Slash with a few extra points in Hack, I'd do it. Basicly, the best combo is the minimum combo with the points applied as strongly as possible.
Parry is worthy of 5 points: Endurance, not so much, especially with the new levels introduced. The health added is lesser than ever, since it doesn't gain from levels you gain.
With 31 skill points in a weapon, if it is 26 no longer, this scheme would be my first of choice, as I don't feel like running and would much rather mash some buttons:
1 Hack +? For the combo skills,
1 Slash +? I'd place points to deal a deathblow as soon as the mashing fails,
? Cleave =? if indeed it does. I wouldn't really know.
? Flourish =? This is all theoretical, mind.
? Thrust =?
5 Sweep
5 Brawl
0 Taunt
5 Blade Storm
5 Parry
0 Endurance
Anyway, I wouldn't really know much of anything of the sort. Like I said up above, it's all theory on my part.
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