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Aye, plenty of good ideas here. I'd also would love ta be able to make a pirate or two to walk the plank. I've had countless times were some crewmembers would pick a fight with a ghost ship while I'm runnin' for port with a hold full of royal chests and a ship that's low in the water. Worst I can do is to take them to a far flung island then kick em off the crew and friend list. Closest thing ta marooning them.
I'm hoping that they add some of the best ideas here to expanded areas. Perhaps keep the present ocean for the basic people to run around while the rest of us get to play around in expanded regions such as parts of the Pacific, Indian, etc . . . with areas that guild can claim for their own and defend against other pirate factions, the navy and east indian trading co.
-Marc
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