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SVS Damage
I sure hope something changes on this, I like the fact that if a ship loses its sails it now wont outrun you but what I dont like is how easily sails can be taken off. If a grape shot hits the hull sadly mayas calculations are correct. Problem is you cant run at all. I think if someone can take time to post a better calculation on damage vs speed it may help Disney understand where we are agreeing on going. Sadly I cant handle SVS anymore so I am taking a break. If I had my choice I would rather go back to old settings. Some things I like on the update but theres more to not like about it....just my opinion.
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