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I'm also hypothesizing that the best way to attack Jolly Roger will be in waves. If, as I have read, he can wipe out every pirate nearby (even level 40+ pirates) with a single blast it might be best to plan on using the multiple teams approach to keep constant 'fire' on him.
Team 1 uses melee weapons to block him in place, while team 2 uses ranged weapons. Once team 1 is incapacitated, team 3 revives and team 4 (previously in a non-engaged reserve role) jumps in and blocks with melee.
Might be that he has to be assailed persistently to wear down his health and prevent him from being able to knock out all the pirates and re-charge.
Testers? Any input?
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