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I DO like the fact that any and all levels should be able to attack you and hurt you (even if the damage is weaker).
This makes much more sense.
For the same reason that you could have attacked (and possibly defeated) a higher level opponent at any time during the game.
BUT....
anything that can damage you should be considered worthy of defeating., and you should receive points for the defeat. Obviously as you get higher in level the point scale needs to adjust to reflect your level. But an enemy that was worth 2 points should still be worth 2 points regardless of your ability or skill level. You paid with time and effort to increase your ability, you still deserve to earn the notoriety or rep.
When you are level 32 you will be able to defeat higher level enemies and earn much higher points...it should be up to you if you want to waste your time defeating low level enemies that will only earn you 1 or 2 points each.
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