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Old 12-24-2007, 03:45 AM
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Join Date: Oct 2007
Posts: 144
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Quote:
Originally Posted by Shhlatkinz View Post

And who wants to ask one of your friends to just stand there and heal you? I know I wouldn't want to do that. How boring...

x
Cory, I'd be happy to heal while you leveled at Kingshead. My former guildmates haven't been back to play since they reached the end of the quests and my new guildmates, who I play with on my second character, are still working through them, so I'd hate to ask them to stop and heal Elisa for a few hours everyday while I leveled. Maybe we could take turns healing for each other to limit the boredom of it. Send me a PM if you're interested. I won't be able to do anything until after Christmas though.

Quote:
Originally Posted by Buccaneer_Lords
if they want to limit the staff as they probably saw too many people who basically were a god. The ability would be cool, don't get me wrong; but making the game too easy will draw boredom and potentially lose playing customers.
The staff has no advantage over other weapons at all, now, in my opinion. It was unique and desired as a weapon worth working to level 30 for, because you could kill several high level (25 - 35 plus) enemies at once with it. I can't even charge desolation quick enough to use it before I die, now. I had put 5 skill points on the skill which rehcarges your health more quickly. Had I known this update was coming I would have put them on the skill that enables you to load/charge the voodoo skill you're using more quickly.

I'm all for them "balancing the game play" (I'm pretty sure that means that the enemy attacks are stronger in addition to them having made it so that lower level enemies can cause injury) and making it a little harder. It really was too easy. However, they have made the staff worthless in making all the changes that they did (unless you have some reason to go to Murky hollow or the Thieves Den at level 30 or higher to kill groups of level 15 and under enemies).

I'm probably a little bit more miffed about it than some others maybe, because I could have leveled staff when it was easier to do so and I didn't. I had anticipated having each weapon mastered by the end of this weekend so that I would be able to devote my playing time to my guild and second character, and now I can't. So, I'm probably whining more than I might otherwise have. That still doesn't change the fact that they have spoiled the uniqueness of the staff. We'll see what happens when they add more content, but I can't see myself using it for much of anything in the game at this point, even after it's mastered.
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Open:
Elisa - Nt 40, War Ships- "Victory Voyager"
Lola - Nt 30, War Ships - "Savage Revenge"
Guild - The Circle

Test:
Eliza Goldbonnet - Nt 30; War Galleon - "Fortune Queen"
Guild - Three Pints Gone