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Captain Whale, are you familiar with the term "busy work"?
Just because something wasn't there before doesn't make it truly "new" in my eyes.
Level cap raise is not new. It is more grinding the same weapons on the same enemies, just for longer periods of time.
GM appearances are not new. And for those of us who couldn't give a flying you-know-what about role playing, they don't add to the game at all.
The invasions just scream "event" to me, I wouldn't consider them "content." Besides, if I wanted to play Halo, I'd - you guessed it - play Halo.
I would also strongly contest the statement that they are saying guilds need to get stronger for a reason. What reason? And what defines "stronger"? More players? What if I like smaller guilds? No, this is just Disney giving news for the sake of giving news.
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