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Some observations:
The islands are even closer together than ever before.
They have made the sails on a frigate invisible to the upper front cannoneers. (This is a good thing, the upper cannons can now see forward.)
If you sail from an SvS island:
Your sails don't show color, there is no protection bubble when you first board the ship, and there's a whole bunch of glitches if you sail to a non-SvS island.
I sailed to PR, and then became invincible. I could die, but I would immediately jump back to my feet with full health. If I killed an enemy, I didn't get any rep or gold.
If an enemy defeats you, you may not be able to pull any weapons anymore.
After being killed a number of times, and immediatly regaining full health, I couldn't TP anymore.
I was in Fort Charles, and couldn't leave. The doors wouldn't open when I clicked the shift key.
The new design of the Galleons has made it even harder for solo sailing to work cannon. Moving the wheel to the new mid-deck and no cannons on that level means you have to run to the upper level or the main deck if you want to use cannons.
In under an hour of testing, I filed about 17 bug reports.
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