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Old 11-27-2009, 12:35 AM
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CarribeanThunder CarribeanThunder is offline
Fleet Crusher
CarribeanThunder's Primary Pirate Info

Join Date: May 2009
Location: Uncharted Waters
Posts: 1,121
My Mood: Balanced
CarribeanThunder is a pirate wannabe
I'm surely glad they fixed the boots, Red Tia Dalma disease, minor outgoing damage, and SvS/Black Pearl sails. But they still haven't fixed the no invincibility while just leaving from a SvS Island.

On a side note, here are the unmentioned release notes:
-Ships now only have 2 Side Hull Panels.
-The Goliath is no longer a Frigate, nor a Galleon or Sloop.
-Pirate Ships now take more incoming damage ( I lost this much health ( | | or -1000 to my estimates ) from just 1 Death Omen Thunderbolt with a burned hull, whereas before, I took ( || ) with a burned hull ).
-Ships' Knots go higher when Full Speed and Ramming Speed are used.
-Padres Del Fuego, Port Royal and Tortuga symbols on the map have been updated.
-Ships respawn close around the SvS area.
-Islands look more updated while viewed from sea. You can now see buildings and other land stuff.
-There is a different sound while treading water.
-Crabs no longer spawn in the Misty Mire.
-Viper's Nest now unattunes enemies ( they only mentioned that it now unattuned MULTIPLE attunements, but never mentioned that it DID unattune ).
-Fixed the leftover sail health some Warships would have, even after all sails were broken.

Also, has anyone noticed that the Player Cards that were said to have been "fixed," are still broken? I view my test friend, who is a Lv47, as Lv46 when he is offline or not in my server. Although I'm sure Disney still knows of this.

Give me some other things you've noticed ( if there are anymore unmentioned updates ). Even if it's an enemy spawn point update ( like the one about the Crabs in Misty Mire ).

Last edited by CarribeanThunder; 11-27-2009 at 08:11 AM..