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Old 12-11-2009, 02:56 AM
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CarribeanThunder CarribeanThunder is offline
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Join Date: May 2009
Location: Uncharted Waters
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Quote:
Originally Posted by MacIronhawk View Post
POTCO would be great if they didn't have bugs like this. So wouldn't it make more sense to be working on upgrading graphics and having more options as far as graphics? Yes, it would.

With the new update a "new" fog system came out. Why can't be turn it off, because it looks hazy. I'm so picky when it comes to graphics, but I'm sure some of you are, too. So why Disney?

Come on, work on upgrading graphics and fixing that leak Disney. POTCO and toontown both have potential, but if you constantly put performance before graphics, the game is going to look ugly eventually. Fix that leak and then you won't need to worry about making ships boxy when they're far away.
Toontown hasn't been getting much attention lately.

That's just my opinion, though.

P.S. Just shot a ghost ship. No sounds for when the cannon balls hit it. They went right through the ship, but did damage. It does that, which would kinda make sense, since it is a "ghost" ship. But it's solid, so that doesnt count.

The graphics stayed boxy until it was a war ship away from me. The masts moving is cool, but it's not realistic. Moving sails is cool, but the fact that they wobble when hit ( unless that's what you mean ), THAT'S not realistic. Or it could be, if they worked on it a little bit more, and tried to find the proper way to balance it out. One mast even jumped from the ship when it went off! If you're going to work on cool things like that, don't do a muddy job... The sails have always jumped off. Most likely, if you were really shooting a cannon at a REAL mast ( mainly a small one ), it would likely jump off when the cannonball collides with the wood. The Main Masts just fall right down. So there's your realism.
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