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I won't use the quote thingus here, it would be entirely too long. Suffice it to say you make an incredible amount of sense Bas. My pirates are a perfect example of this. Bear with me for a sec here people, little info so you get where I'm coming from.
I have 32 pirates, yes really. My big girl is 46. Two are over 20, 7 over 15, 4 over level 5, and the other 8 are sitting stagnating at level 1, 6 of whom have yet to land on the main servers, having never even touched a weapon.
On with the logic. So, because my big girl Kat was around for Rott, the invasions, and that whole part of the storyline, she's good. But the other 7 who started but could not finish the Rott quests, and the 24 who never touched them, should never be able to do them? Should never get the chance to speak to Constance in the Mire? Should never know what PR looks like under invasion. (Yes, they are all me. Assume with me that each is actually a different player here.) Should those level 1s who may not see game for months to come never get to do the Pearl Quest if a new chapter comes out?
What about this? I have a couple friends AFK from game, but coming back. Due to timing, they missed Constance. They missed all the invasions so far, and they won't be back probably till they are gone. How are they going to understand all the changes by the time they get back?
Then, the brand new players. How can you expect a new player to understand why the game is where it is, if they don't SEE it all themselves? Ok, so there are forums, like here, and D's own archive. Reading doesn't imply understanding. I still wish the nades quest hadn't changed here! Ok, many of you were not fond of the old quest. Kat may have been one of the last couple thousand to do it the old way. New players may hear talk about how it used to be. But will they ever understand what it feels like to have a mass of level 40's or 50's watching your back as you bumble through Kingshead for the very first time? That changed the way I saw the game. At that moment the game became more than just a solo endeavor. I feel sorry for all the new players deprived of the sight of 5 or 6 high level pirates at Kingshead. D really shot themselves in the foot on that one, because, for me, that is what made me determined to see Kat as far as she could go. It made me determined to PAY to get her there.
What do the new players have to change their mind about the game? Quests made easy enough to do solo? Running around seeing X's laid out in plain sight, instead of wandering around having to ask for help?
To me the entire game looks like they are leaning it into solo play. But then what is the point of guilds? Hmm? Should new players, thinking they can go it alone and don't need guilds be deprived of just how fun playing in a group can be? This pirate thinks not. D has gotten too far into messing with what isn't broken, and not progressing the story enough. Methinks D needs to take off an eyepatch, pull out an ear trumpet, and listen to the players!
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