Quote:
Originally Posted by Shhlatkinz
I like that update. Of course, I and everyone else who didn't have the chance to max a weapon and get extra notoriety easily before the update has it a lot harder now (no disrespect to those who hit notoriety 40 before it). Now it forces you to max 6 out of 7 weapons. Now you can't just train voodoo easily and get 3 notoriety levels a day training voodoo. People are forced to train the grenades. And that's where it really seperates the dedicated from the not-so dedicated.
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Maybe we're just gluttons for punishment, Shhlatkinz, but I like it, too.
I think the benefit of mastering a weapon is that you have a powerful weapon with 25 skill pts on it somewhere, and can use it when you need to. But, since you can kill most anything with relative ease, it's not all that
notable that you can. At least not in the same sense that killing a level 30 enemy with a level 10 or even 20 weapon is.
I don't know how they do it in similar games, but this way makes perfect sense to me.