Quote:
Originally Posted by Kat Five Knives
For point 8, if they launch their own ship I take them out of crew. However, there are times when my guild is fleet sailing and others may join us. In this case it is convenient to have all the captains in a crew.
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I've exploited that bug also, for guild events I've hosted. That doesn't mean it isn't wrong. It also doesn't mean it shouldn't be fixed.