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Originally Posted by Dockwrecker The Privateer
I know it's a game myself but Nuju may have a point.I mean in the first POTC film we had a ship-of-the-line called the HMS Dauntless,and it really looked like its kind of ship,very much like the HMS Victory here:  Part of the first movie was the 'real world' meeting the unknown realities of Aztec curses ,the myth Davy Jones was mentoned ect....I at least find the known world meeting the unknown ,dangerous, and tales of legend quite interesting.If the game is to reflect that then the 'known world' should be somewhat accurate.I may be getting a little defensive here but I'm just a jolly good fan of the historic ship-of-the-line,A real iconic vessel of the late sailing ages.
This new Ship of the Line's design first appeared in the redone Boss Battle as the new Goliath.It seemed a rather strange ship,I saw it as an odd SotL variant,I found the 'her eighteen guns' line quite humorous for the ship's size ,but alas, does it have eighteen cannons?Aye, but is has to have thay many unless the cut video comes to contridiction.
The new Fleet leading ships haven't added many.But one thing I will say is that I like this new ship,its design is quite interesting,may Nuju correct me but it seems a bit like an East Indiaman.I hope if Disney wants more large ships in the future that they make a design similer to the HMS Victory above,just a little older in style as the Victory participated in a battle against Emperor Napoleon Bonaparte of France's fleet ,which was in the early 1800's.
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Finally, I'm no longer trying to make a point in a crowd saying "No, we don't care."
I agree Herr DTP, the Movies being based off of the real worlds maritime myths and legends should be more properly interpreted by POTCO.
The Interprid does look a little Indiaman like but a tad too small (More frigate like), however, if POTCO made a few Minor adjustments, then it would be very close to a Large Indiaman

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and changing the ship to name to "Indiaman" or "West Indiaman" would be a very good idea, As the East India Companies main ship's were Indiamen, and would make perfect sense to see a big Indiaman in the Caribbean.
Though POTCO is overdone with fantisy going far beyond the Movie's Level, the game is still based upon the movie, and as we all know movies are an extension of the Real world, being so, the POTC movies all contained realistic ships, everyone of them, From the Black Pearl (Early East Indiaman) To the Dutchman (Vasa), so why should POTCO try to change that? In the POTC Movies there was really no description of ship names, however it was quite obvious to me after watching the movies hundreds of times that the Ships in the movie were all intended to be based on ships that existed 200-300 years ago, and Disney did a rather good Job of it.
First Rate Ship of the Line The Famed Noble HMS Victory:

The EITC Endeavor:
Quote:
Originally Posted by Roger Dreadrage
Too Long to quote...
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Extremely well said, and might I add a suggestion for your new thread, POTCO should have the wind factor just like in POTBS, it's not Hard to learn, I could teach a 3 year old how to sail with a wind ring in about 20 minutes, quite simply, don't point your ship into the red on the sailing chart, does it get any simpler? POTBS has a wind Ring around every Players ship, that can be toggled on and off, yellow meaning you go at a moderate speed, red directly upwind, and green in which your going fastest (Running/Broad/Beam Reach) so why not, sure a 10 year old knows, Oh I don't go into the red.
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Originally Posted by Captain Del
Tao, please keep in mind, while your details and points are nice and all: - Big, realistic ships are WAY too complicated for everyday kids, let alone a Disney game. If I wanted realistic ships, I'd play PoTBS. And on top of that, I actually played PoTBS for about week, and then left. Why? Because it was just too complicated for a pirate like me.
- They would be (at least in my opinion) less fun to sail. Realistic ships are big and slow, and you won't get as much action with them as you would with POTCO's version of ships.
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Hey, it's Toa, not Tao, I know no tao, though it sounds like some strange type of food... Right back to topic...
Anyway, by big ships what do you mean, a Frigate? Seriously it's a long narrow hull with guns on the side, exactly how is that complicated?
And exactly how is POTBS complicated, no grinding to it, the ability to capture most any ship if a Pirate, the ability to outfit your ships, and select your personal gear, Boots Gloves and other miscellaneous things. Not at all confusing if you pay attention, Boots that give you 10+ parry, and - 5 offense is not hard to understand if you take the time out of mindlessly killing things like in POTCO (Refrencing a post You stated in another thread not too long ago.) . And addilitionally POTBS is not completely full of Real ships, a few Like the Ghost ship and the Whalebone ships are somewhere along the lines of a Galleon but mostly I like them for the awesome bit of Eye candy that they add to the game.
How could sailing a really big ship not be fun? What's the point of sailing to just zip around in unimaginably fast ships that have little firepower? Big ship have many guns, it's like sailing a tank, sure their slow, but their like sailing fortesses, and I'm sure there are a few POTCO Players that like big tank like ships, and on the contrary, big ships are meant for big action, that's why their fortified, First Rate Ships of the Line, aka Men Of war were the center piece of battle, the ship that controlled the turning point of big sea battles, and who would not think being on a massive Line ship would be less fun for sailing.
Quote:
Originally Posted by Captain Del
- The game has developed too far down the path for them to change everything now. Can you imagine how much chaos there would be if Disney dropped a bombshell changing the POTCO ships as we know them? We'd have hundreds of 8-year olds (its quite obvious a lot of pirates aren't over the ago of 10) running around yelling "ZOMG, MY SHIP. WHAT DO I DO?! "I WANT MY SHIP BACK!" "I'M GONNA LEAVE IF THEY DON'T FIX THE SHIPS!"
- The rest of the game doesn't really follow a realistic path in the least. As EC said, we're fighting a giant skeleton with a pistol for a hand. This is somewhat of a fantasy game, mate. There just isn't a spot for an overdose of realism in the POTCO Universe.
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Secondly, not many 8 year olds would be crying if the ships were just redesigned, avoiding trashing Galleons and frigates making Players have to buy them again. What I'm suggesting is renaming the current Frigate to Galleon, then POTCO could take the Interprid model and apply that for the new frigate model, would make much more sense, and be more realistic.
Um who cares about the land battles being realistic? I'm fine with Skeletons throwing daggers at random pirates, though players should be given a musket for various reasons, And what does Jolly Rogers Pistol/Dagger wepon have to do with renaming missnamed ships?
Nuju-