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Old 01-27-2008, 06:57 PM
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Capt.Morgan Capt.Morgan is offline
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Join Date: Jan 2008
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Quote:
Originally Posted by Hile View Post
One other thing, since the way they do XP in the game, I've been loathe to putting points in anything increasing my damage overlly much to try and optimize the amount of XP I receive.
Trust me when I say this, that is a poor idea indeed! Do yourself a favor, increase that DPS, if you are concerned about not being able to rack up as many hits on the enemy (in order to increase the experience from each monster) there are very easy ways to do that without avoiding a DPS increase. Also, I'll take this opportunity to reinforce my own opinion for the community: I am familiar with how the experience works, but take the time to look at how long it takes you to kill a monster compared to how much experience it gives you. If you hit it with small attacks for 2 full minutes and get 100 rep, it fails to be profitable if you can kill 3 enemies in that time that give 40 some odd experience a piece.

For instance, don't use combo's with melee weapons, simply mistime every attack after the very first. For cutlass just use hack by rapidly clicking and not timing correctly, etc. etc. Or an even easier thing is to simply save a few points until mastery is reached. Once everything is mastered, you will want to be able to lay down some damage.


As for my opinion of the skill Taunt, remember, I am not simply looking at it's solo uses, but overall use in the entire game. As it would be mainly a PvE skill, focuses on aggro, and potentially utilizes the accuracy mechanic (which is not well understood at all, and therefor not largely reliable) it is a dubious skill overall. Also, the skill is described on the games official website as being for aggro control, so it's obvious that the devs view that as the skills primary use. Allow me to caution now, the skill descriptions I have up there are simply trying to be blunt and up front, first telling everyone what the skill does, and then either how they can use it, or why there are better options elsewhere.
However, due to these posts I will expand my description to offer a more expanded description of the skill since I failed to talk about the other effect besides aggro control.

Thank for getting involved in this article guys! Everyones input is to the benefit of the PotCO community as a whole.

~Capt. Morgan