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Old 05-11-2010, 10:37 AM
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Join Date: Oct 2008
Location: Fort Charles
Posts: 58
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Quote:
Originally Posted by Roger Dreadrage View Post
You know, even I like the High Graphics for the game now. I'm just saying that I'm unhappy that they reduced polygon count as well as removed the "Smoke" feature all because of the fear of lag. They should take the idea mentioned at the end of my first post, about reducing lag. At the same time, if we want the BIG graphics that I mentioned, they should put it for a NEW special HD, for Graphic card computers
I agree with the smoke stuff, but still for a game like this, it would be difficult to get a HD option even if it was for people with high end computers.

Quote:
Here's my idea to that. While making ships rare on the high seas (by implementing the Fleets idea) they should also reduced immense involvement of ships in quests as well as increase EVERY ships powers, and decrease ship speed. Instead of "sink 20 warships" they should make it sink 1 warship. BUT, at the same time, they should increase the power and HP of every ship in the game, making it that we have to get involved in HEAVY battles with them, instead of making it that pirates can kill them so easilly with 5 rounds of fury. Imagine it... A war sloop battling a war galleon, and then so much cannon firing and actual implementation of tactics?
But think, even if the quest required "sink one ship" how do you think a lot of people get gold? by going out a sailing and sinking enemy ships. people make huge amounts of gold this way. its a mian prites "income" and people needing gold would fight and hoard enemy ships for the gold. less=lees gold. People also have fun just going out and shooting/ lvling there skills, it would get boring without a lot of ships.


Quote:
Like how you referred to only one aspect of my post?
it sounds like your whole idea is to make it more real.

Quote:
Now, some elements that you mentioned (Repairing a sunk ship, Hundreds of grendades, guns, etc., Weapons on humans without blood) are elements of basically any online game, and these should not be changed.
Teleporting is just a representation of the story of the pirate, instead of saying that he travelled all the way to another island.
The Geographical layout of the Caribbean currently CAN be changed and made real. Now, you're saying that Voodoo, Undead, etc are unrealistic? Mind you this is the game of Pirates of the caribbean, in which universe there is Calypso, magic, etc. That cannot be debated. At this rate, you're telling me that because you think that the theme of this game is unrealistic, so should be the Game Play? I say not. Its like saying that if POTCO puts Light Sabers from Star Wars into this game you say "Ah this game is anyway unrealistic, adding Light Sabers wouldn't matter!". I'm just saying that Game Play of ships has been reduced from what it was before, thus making it less fun, and only a few lines in my post was about the game's something being unrealistic. If the game did have physics and interactivity don't you think the game would be unlimitedly fun, instead of continuously asking for more updates? Same applies for a complex economy. Please, next time read my whole post, though still I would be saying unrealism (which again, is that which is opposite to the original FUN game play built)
I can anwser this too. Yes this is a game based off of a UNREALISTIC movie. so why drive the game away from the movie where its based from? in the movie the pirates could always find a ship fight, so why shouldnt we be able too? Of course it would stay in the pirate themed universe so your light saber theroy dosent work out. and if the map was goegraphicly correct it would take us weeks to go from tortuga (by spain) to cuba (underneath FL)

lets just say if want this game to get realistic it would suck. A real pirates life sucked, they where dirty, flea ritten, scurvy mouthed, b.o. smelling, scumbag outcast that nobody cared for. they were poor, didnt eat well. Disney makes the pirate life seem glamorus and lets keep it that way.

Last edited by Sarah; 05-14-2010 at 02:10 PM.. Reason: clean up