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I've been away from the game for almost a year and recently returned, I see that this is still an ongoing problem. I was second in command of a fairly active guild with about 80 members. Our GM was called to work a lot of overtime on his job plus attending night classes at college. As a result he was absent for several months.
I agree that a guilds second in command needs more than just officer powers, there are times when action must be taken swiftly in order to prevent serious problems within the guild. In the example above our GM never returned to the game, he had made a couple of rather poor choices in promoting officers and as a result these people began recruiting members who were not good for the well being of the guild and who later led to the destruction of the guild.
Giving the second in command the ability to demote or remove problem members would have prevented this and possibly saved the guild.
I agree that a time limit to promotion or a probationary period for all new members does help reduce these issues. But this isn't a fix all solution. Before recruiting all officers need to excercise good judgement when choosing to recruit. Spending time getting to know prospective members, seeing how they play and behave in game, and how well they interact with other players.
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