Quote:
Originally Posted by Edward Edgemenace
You will be shocked...
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Shocked that words and entire sentences get filtered by the in-game chat system? Shocked by the inefficiencies in that chat system? Or shocked by the general bugginess of the build(s)? lol, no EE, not me. Not any of my long time in-game friends, either. You see, we
have also noticed the various "anomalies" so we simply work around them. Transgression? lol, there is no forgiveness necessary since everything is pretty much what I have come to expect from Disney's Pirates of the Caribbean Online. This isn't my first time at the rodeo. So what you perceive as clear regarding what I am aware of is a misunderstanding on your part based on erroneous assumptions.
You are correct in that I run no type of empirical test to check which chat went through and which didn't. Couldn't be bothered as I have adapted enough to be able to communicate successfully in-game. As far as "unlimited" chat - I did misspeak. I should have used the term Open chat. Additionally, I don't use any third party chat client when playing POTCO. Isn't necessary since I play POTCO as a game, not a social networking site or a chat client.
One thing I don't want to be lost is how much I appreciate your dissecting of the chat system and some of its flaws, as well as the other areas of the game you have looked at. Well done. Which is exactly the opposite of the way I feel towards POTCO development focus: either the producers and development team are aware of these anomalies and are, at least for the time being, letting them be or they are unaware. Either way they earn a fail.