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Old 07-07-2010, 11:49 PM
Bartholomew Foulsteel's Avatar
Bartholomew Foulsteel Bartholomew Foulsteel is offline
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Join Date: Jun 2008
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Thanks for the input. However, I would question the usefulness of seige bombs in a sustained one on one battle, either against a boss like DH or in PVP. Have you successfully won PVP matches using only seige bombs?

Along the same line, I'm not sure because I've never tried it, but I have a feeling I could knock out Gen Dh with my sword faster than I could with seige bombs. Again, I have never tried it, but I might just give it a try and time both against the same level boss. It certainly will be interesting. Of course, when DH bum rushes me and I keep using seige charges, I'll certainly have maxxed the DPS against myself!

As for attacks when doing PVP and your likelihood of getting all four hits in, it seems to be problematic--if you can get four hits in using the first through fourth attacks, why can't another person get the second through fifth attacks? I understand your point, but now we're discussing PVP likelihood to hit versus overall DPS.

However, I will correct my post to be merely aimed at defeating bosses/NPCs instead of PVP. While this technique has worked for me, there are certainly better PVP pirates out there, and DPS must therefore include the likelihood of hitting your opponent, which may indeed not happen against a running, jumping, or speed-glitching opponent.

Yes, endurance increases damage. I didn't mention that simply because additional skills were not the topic, but you are absolutely correct. There are other passives that help in many other areas also.

Now, I don't understand why parry would be "very" effective in PVP. Does it not have the same low chance of blocking a hit as when dealing with NPCs? If this is different, please explain.

Your post is predominantly aimed (so it reads to me at least) as a PVP specific post. Since I have changed my post to be specifically for NPCs, here's what I would suggest for a true measure of DPS in relation to my edited OP:

Try out all of your methods on the same boss (not a running, jumping, or speed glitching opponent) of the same level and time them. Let us know if you actually come up with a faster way of defeating that boss. I will do the same comparing seige charge with my sword style and let you know which method actually has the best DPS.

Which, when ALL the time is taken into account will still probably be the sword attack, because I never have to leave the boss to buy more swords to use--something that really should be taken into account when we're looking at trying to defeat as many bosses as possible in as short a time as possible to maximize our likelihood of getting famed drops.

Again, thanks for the input.
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