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Good info for the PVP aspect of this. Thanks.
EDIT: As of just this morning (even though I understand that the original reference to using seige charges was in relation to a specific glitch, was in relation to PVP, and there are far too many variables than I want to get into at this point) here's my results of testing DPS of Seige Charge vs. Sword against General Darkheart:
Seige charge: Took me 1:17 to defeat one level 29 Undead Raider Boss. 16 seige charges used. Additionally, as other skellies spawned, they were aggroed and came running up to me to attack, causing a delay in my ability to focus solely on DH. Also, General DH kept hitting me with daggers, and even using the raider freeze glitch, I was getting more damage from the seige charge explosion than I would like due to my being close enough to throw the bomb without having to invoke long volley (to make the attacks quicker). I had to use a potion partway through in order to survive due to all the damage I was taking.
Sword: Took me 0:20 to defeat a level 29 Undead Raider Boss. I was barely hit due to the quick work done. No other interruptions. This is approximately 1/4 of the time it took using seige charges.
Therefore, even if I could glitch the damage to be twice as much for seige charges, and I could continue to throw them uninterrupted one after the other, using the technique as outlined in the original post still produces more DPS.
It seems clear to me that based ONLY upon this information (yes, I know there are a whole BUNCH of variables), that the sword (especially the broadsword) is still the quickest method--especially using the technique outlined in the first post--for defeating the key bosses that are most likely to give you famed loot drops.
Now, if anybody has any other ideas for increasing DPS, please do feel free to post. I welcome this information. However, if the post is about how other factors in PVP can affect DPS and that my test against General DH was not a good one, then you're missing my point. I've already changed the original post to remove the PVP reference. If there is information about how you can increase DPS against NPCs to get faster/more loot drops, I'm all ears. But 20 seconds against a level 29 Raider Boss seems pretty darned fast to me. Can you do it significantly faster? If so, what technique do you use?
Remember, the original post states that the two factors for DPS is amount of damage dealt and the amount of time it takes to deal that damage. Ergo, the PVP issues which may or may not affect likelihood to hit (as referenced above) are outside this post.
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Last edited by Bartholomew Foulsteel; 07-08-2010 at 01:35 PM..
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