Sorry if it seemed like my post was oriented towards PvP. I guess it was, even though that was not my intent.
Siege (normal, without Siege Glitch - which is NOT fixed, by the way,) is very effective against Darkheart. Give it a try. He dies long before you do. :-) And yes, the straight DPS is enormously more for Darkheart. (ROTFL: bring a healer when you first practice it!)
Another note about PvP (ugh, don't wanna talk about PvP; I'm not so good at it, but we keep talking about it...so....) Well, your "normal" opponent is moving left and right. NPC enemies come at you and STOP, but humans don't.
Uh, ok, let me explain that better. My "normal" practice for PvP, is to go to Devil's Anvil, Barbossa's grotto. By attacking Jack The Monkey, I can practice *MY* movement of holding down the "Q" and "D" keys. And switching to "A" and "E" keys. Try delivering a full cutlass combo to Jack The Monkey. If you can hit him with THRUST, you are a better cutlass wielding pirate than I am. (That's not saying much - I stink at PvP overall.) And remember that only someone playing PvP for the very first time, will stand there without moving. So, if you *can* hit them with thrust, you probably should be using "kid gloves" and showing them some mercy.
And yes, I have used siege (non-glitch) to great effect, in PvP and bosses.
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OK, back to bosses. Siege is the fastest way to defeat Remington or Darkheart. 5 points on long volley + 5 on siege + 5 shrapnel + 5 barrage takes these bosses out in very short order. Much faster than 29 seconds!
The stump boss on outcast island does not give drops. Since that is the stated purpose of the original post, I'll say only that "sure-foooted" skill is essential, there.
For Darkheart and Remington, I start about 50 pirate feet back; this puts them (both) at "throwing dagger distance" from me, which allows me to siege them without hitting myself. 17 seconds is about normal, 24 seconds when I mess up. It's a little faster when you charge the long volley about 1/2 for each throw. About 13 or 14 seconds for a level 34, when I do it right.
Using a foul bane blunderbuss (max take aim, max bane shot,) takes 10 to 26 seconds on a level 35. That without using fast switching on blunderbuss shots...the large variance is due to "STUN" which locks up all "gun" type weapons, causing me to stop and reload. This delivers more damage (for me) than my max siege, HOWEVER, it takes longer to reload and jams. It also cannot be used on the assassin boss.
Note: fast switching on blunderbuss pretty much prevents the weapon jams. MY OPINION: that glitch is in place from one programmer who loves the game, while the weapon jam "feature" was added by a programmer who deeply hates POTCO and wants everyone in the world to just stop playing. Weapon jams don't even slow down cheaters; that feature only messes with people playing the game legitimately. Grrrr.
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For my tests (about 50 darkhearts, averaged,) I timed it only for level 34s and 35s. Level 28s and 29s die way too fast.
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Final note on "famed weapon farming" - I've had slightly better success in Tormenta, than I have had at Darkheart. Overall, Remington gives the fewest famed drops, for me.
Quote:
Originally Posted by Bartholomew Foulsteel
Seige charge: Took me 1:17 to defeat one level 29 Undead Raider Boss. 16 seige charges used.
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OK, there are about 100 things you could be doing wrong there. More than 10 seconds for a level 29, using max siege? Oh my. Hitting yourself? Gracious, me! Are you throwing them at your feet, instead of his face?